2 #[derive(Debug,Clone,Copy)]
21 #[derive(Debug,Clone,Copy)]
22 pub enum PredType8x8 {
32 type IPred4x4Func = fn(buf: &mut [u8], idx: usize, stride: usize, tr: &[u8]);
34 pub struct RV34CommonDSP {
35 pub ipred4x4: [IPred4x4Func; 15],
36 pub ipred8x8: [fn(buf: &mut [u8], idx: usize, stride: usize); 7],
37 pub ipred16x16: [fn(buf: &mut [u8], idx: usize, stride: usize); 7],
40 #[allow(clippy::erasing_op)]
41 fn row_transform(src: &[i16], dst: &mut [i32]) {
43 let z0 = 13 * ((src[i + 4*0] as i32) + (src[i + 4*2] as i32));
44 let z1 = 13 * ((src[i + 4*0] as i32) - (src[i + 4*2] as i32));
45 let z2 = 7 * (src[i + 4*1] as i32) - 17 * (src[i + 4*3] as i32);
46 let z3 = 17 * (src[i + 4*1] as i32) + 7 * (src[i + 4*3] as i32);
47 dst[4 * i + 0] = z0 + z3;
48 dst[4 * i + 1] = z1 + z2;
49 dst[4 * i + 2] = z1 - z2;
50 dst[4 * i + 3] = z0 - z3;
54 fn clip8(a: i16) -> u8 {
56 else if a > 255 { 255 }
61 fn mclip8(a: i32) -> u8 {
62 if (a as u32) > 255 { !(a >> 16) as u8 }
66 #[allow(clippy::erasing_op)]
68 pub fn new() -> Self {
70 ipred4x4: IPRED_FUNCS4X4,
71 ipred8x8: IPRED_FUNCS8X8,
72 ipred16x16: IPRED_FUNCS16X16,
75 pub fn add_coeffs(&self, dst: &mut [u8], idx: usize, stride: usize, coeffs: &[i16]) {
76 let out = &mut dst[idx..][..stride * 3 + 4];
77 let mut sidx: usize = 0;
78 for el in out.chunks_mut(stride).take(4) {
79 assert!(el.len() >= 4);
80 el[0] = mclip8((el[0] as i32) + (coeffs[0 + sidx] as i32));
81 el[1] = mclip8((el[1] as i32) + (coeffs[1 + sidx] as i32));
82 el[2] = mclip8((el[2] as i32) + (coeffs[2 + sidx] as i32));
83 el[3] = mclip8((el[3] as i32) + (coeffs[3 + sidx] as i32));
87 pub fn transform(&self, coeffs: &mut [i16]) {
88 let mut tmp: [i32; 16] = [0; 16];
89 row_transform(coeffs, &mut tmp);
91 let z0 = 13*(tmp[4*0+i] + tmp[4*2+i]) + 0x200;
92 let z1 = 13*(tmp[4*0+i] - tmp[4*2+i]) + 0x200;
93 let z2 = 7* tmp[4*1+i] - 17*tmp[4*3+i];
94 let z3 = 17* tmp[4*1+i] + 7*tmp[4*3+i];
95 coeffs[i * 4 + 0] = ((z0 + z3) >> 10) as i16;
96 coeffs[i * 4 + 1] = ((z1 + z2) >> 10) as i16;
97 coeffs[i * 4 + 2] = ((z1 - z2) >> 10) as i16;
98 coeffs[i * 4 + 3] = ((z0 - z3) >> 10) as i16;
101 pub fn transform_dc(&self, coeffs: &mut [i16]) {
102 let val = (((coeffs[0] as i32) * 13 * 13 + 0x200) >> 10) as i16;
103 for el in coeffs[..16].iter_mut() { *el = val; }
105 pub fn transform16(&self, coeffs: &mut [i16]) {
106 let mut tmp: [i32; 16] = [0; 16];
107 row_transform(coeffs, &mut tmp);
109 let z0 = 39*(tmp[4*0+i] + tmp[4*2+i]);
110 let z1 = 39*(tmp[4*0+i] - tmp[4*2+i]);
111 let z2 = 21* tmp[4*1+i] - 51*tmp[4*3+i];
112 let z3 = 51* tmp[4*1+i] + 21*tmp[4*3+i];
114 coeffs[i * 4 + 0] = ((z0 + z3) >> 11) as i16;
115 coeffs[i * 4 + 1] = ((z1 + z2) >> 11) as i16;
116 coeffs[i * 4 + 2] = ((z1 - z2) >> 11) as i16;
117 coeffs[i * 4 + 3] = ((z0 - z3) >> 11) as i16;
120 pub fn transform16_dc(&self, coeffs: &mut [i16]) {
121 let val = (((coeffs[0] as i32) * 13 * 13 * 3) >> 11) as i16;
122 for el in coeffs[..16].iter_mut() { *el = val; }
124 pub fn weight(&self, dst: &mut [u8], mut didx: usize, dstride: usize,
125 src: &[u8], mut sidx: usize, sstride: usize, ratio1: u32, ratio2: u32,
129 dst[didx + x] = (((((dst[didx + x] as u32) * ratio1) >> 9)
130 + (((src[sidx + x] as u32) * ratio2) >> 9) + 0x10) >> 5) as u8;
136 pub fn avg(&self, dst: &mut [u8], mut didx: usize, dstride: usize,
137 src: &[u8], mut sidx: usize, sstride: usize,
141 dst[didx + x] = (((dst[didx + x] as u16) + (src[sidx + x] as u16) + 1) >> 1) as u8;
149 fn ipred_dc128(buf: &mut [u8], mut idx: usize, stride: usize, bsize: usize) {
151 for x in 0..bsize { buf[idx + x] = 128; }
155 fn ipred_ver(buf: &mut [u8], mut idx: usize, stride: usize, bsize: usize) {
156 let oidx = idx - stride;
158 for x in 0..bsize { buf[idx + x] = buf[oidx + x]; }
162 fn ipred_hor(buf: &mut [u8], mut idx: usize, stride: usize, bsize: usize) {
164 for x in 0..bsize { buf[idx + x] = buf[idx - 1]; }
168 fn ipred_dc(buf: &mut [u8], mut idx: usize, stride: usize, bsize: usize, shift: u8) {
169 let mut adc: u16 = 0;
170 for i in 0..bsize { adc += buf[idx - stride + i] as u16; }
171 for i in 0..bsize { adc += buf[idx - 1 + i * stride] as u16; }
172 let dc = ((adc + (1 << (shift - 1))) >> shift) as u8;
175 for x in 0..bsize { buf[idx + x] = dc; }
179 fn ipred_left_dc(buf: &mut [u8], mut idx: usize, stride: usize, bsize: usize, shift: u8) {
180 let mut adc: u16 = 0;
181 for i in 0..bsize { adc += buf[idx - 1 + i * stride] as u16; }
182 let dc = ((adc + (1 << (shift - 1))) >> shift) as u8;
185 for x in 0..bsize { buf[idx + x] = dc; }
189 fn ipred_top_dc(buf: &mut [u8], mut idx: usize, stride: usize, bsize: usize, shift: u8) {
190 let mut adc: u16 = 0;
191 for i in 0..bsize { adc += buf[idx - stride + i] as u16; }
192 let dc = ((adc + (1 << (shift - 1))) >> shift) as u8;
195 for x in 0..bsize { buf[idx + x] = dc; }
200 fn load_top(dst: &mut [u16], buf: &mut [u8], idx: usize, stride: usize, len: usize) {
201 for i in 0..len { dst[i] = buf[idx - stride + i] as u16; }
203 fn load_left(dst: &mut [u16], buf: &mut [u8], idx: usize, stride: usize, len: usize) {
204 for i in 0..len { dst[i] = buf[idx - 1 + i * stride] as u16; }
207 fn ipred_4x4_ver(buf: &mut [u8], idx: usize, stride: usize, _tr: &[u8]) {
208 ipred_ver(buf, idx, stride, 4);
210 fn ipred_4x4_hor(buf: &mut [u8], idx: usize, stride: usize, _tr: &[u8]) {
211 ipred_hor(buf, idx, stride, 4);
213 fn ipred_4x4_diag_down_left(buf: &mut [u8], idx: usize, stride: usize, tr: &[u8]) {
214 let mut t: [u16; 8] = [0; 8];
215 let mut l: [u16; 8] = [0; 8];
216 load_top(&mut t, buf, idx, stride, 4);
217 for i in 0..4 { t[i + 4] = tr[i] as u16; }
218 load_left(&mut l, buf, idx, stride, 8);
219 let dst = &mut buf[idx..];
221 dst[0 + 0 * stride] = ((t[0] + t[2] + 2*t[1] + 2 + l[0] + l[2] + 2*l[1] + 2) >> 3) as u8;
222 let pix = ((t[1] + t[3] + 2*t[2] + 2 + l[1] + l[3] + 2*l[2] + 2) >> 3) as u8;
223 dst[1 + 0 * stride] = pix;
224 dst[0 + 1 * stride] = pix;
225 let pix = ((t[2] + t[4] + 2*t[3] + 2 + l[2] + l[4] + 2*l[3] + 2) >> 3) as u8;
226 dst[2 + 0 * stride] = pix;
227 dst[1 + 1 * stride] = pix;
228 dst[0 + 2 * stride] = pix;
229 let pix = ((t[3] + t[5] + 2*t[4] + 2 + l[3] + l[5] + 2*l[4] + 2) >> 3) as u8;
230 dst[3 + 0 * stride] = pix;
231 dst[2 + 1 * stride] = pix;
232 dst[1 + 2 * stride] = pix;
233 dst[0 + 3 * stride] = pix;
234 let pix = ((t[4] + t[6] + 2*t[5] + 2 + l[4] + l[6] + 2*l[5] + 2) >> 3) as u8;
235 dst[3 + 1 * stride] = pix;
236 dst[2 + 2 * stride] = pix;
237 dst[1 + 3 * stride] = pix;
238 let pix = ((t[5] + t[7] + 2*t[6] + 2 + l[5] + l[7] + 2*l[6] + 2) >> 3) as u8;
239 dst[3 + 2 * stride] = pix;
240 dst[2 + 3 * stride] = pix;
241 dst[3 + 3 * stride] = ((t[6] + t[7] + 1 + l[6] + l[7] + 1) >> 2) as u8;
243 fn ipred_4x4_diag_down_left_nodown(buf: &mut [u8], idx: usize, stride: usize, tr: &[u8]) {
244 let mut t: [u16; 8] = [0; 8];
245 let mut l: [u16; 4] = [0; 4];
246 load_top(&mut t, buf, idx, stride, 4);
247 for i in 0..4 { t[i + 4] = tr[i] as u16; }
248 load_left(&mut l, buf, idx, stride, 4);
249 let dst = &mut buf[idx..];
251 dst[0 + 0 * stride] = ((t[0] + t[2] + 2*t[1] + 2 + l[0] + l[2] + 2*l[1] + 2) >> 3) as u8;
252 let pix = ((t[1] + t[3] + 2*t[2] + 2 + l[1] + l[3] + 2*l[2] + 2) >> 3) as u8;
253 dst[1 + 0 * stride] = pix;
254 dst[0 + 1 * stride] = pix;
255 let pix = ((t[2] + t[4] + 2*t[3] + 2 + l[2] + 3*l[3] + 2) >> 3) as u8;
256 dst[2 + 0 * stride] = pix;
257 dst[1 + 1 * stride] = pix;
258 dst[0 + 2 * stride] = pix;
259 let pix = ((t[3] + t[5] + 2*t[4] + 2 + l[3]*4 + 2) >> 3) as u8;
260 dst[3 + 0 * stride] = pix;
261 dst[2 + 1 * stride] = pix;
262 dst[1 + 2 * stride] = pix;
263 dst[0 + 3 * stride] = pix;
264 let pix = ((t[4] + t[6] + 2*t[5] + 2 + l[3]*4 + 2) >> 3) as u8;
265 dst[3 + 1 * stride] = pix;
266 dst[2 + 2 * stride] = pix;
267 dst[1 + 3 * stride] = pix;
268 let pix = ((t[5] + t[7] + 2*t[6] + 2 + l[3]*4 + 2) >> 3) as u8;
269 dst[3 + 2 * stride] = pix;
270 dst[2 + 3 * stride] = pix;
271 dst[3 + 3 * stride] = ((t[6] + t[7] + 1 + 2*l[3] + 1) >> 2) as u8;
273 fn ipred_4x4_diag_down_right(buf: &mut [u8], idx: usize, stride: usize, _tr: &[u8]) {
274 let mut t: [u16; 5] = [0; 5];
275 let mut l: [u16; 5] = [0; 5];
276 load_top(&mut t, buf, idx - 1, stride, 5);
277 load_left(&mut l, buf, idx - stride, stride, 5);
278 let dst = &mut buf[idx..];
282 dst[i + j * stride] = ((l[j - i - 1] + 2 * l[j - i] + l[j - i + 1] + 2) >> 2) as u8;
284 dst[j + j * stride] = ((l[1] + 2 * l[0] + t[1] + 2) >> 2) as u8;
286 dst[i + j * stride] = ((t[i - j - 1] + 2 * t[i - j] + t[i - j + 1] + 2) >> 2) as u8;
290 fn ipred_4x4_ver_right(buf: &mut [u8], idx: usize, stride: usize, _tr: &[u8]) {
291 let mut t: [u16; 5] = [0; 5];
292 let mut l: [u16; 5] = [0; 5];
293 load_top(&mut t, buf, idx - 1, stride, 5);
294 load_left(&mut l, buf, idx - stride, stride, 5);
295 let dst = &mut buf[idx..];
299 let zvr = ((2 * i) as i8) - (j as i8);
303 pix = (t[i - (j >> 1)] + t[i - (j >> 1) + 1] + 1) >> 1;
305 pix = (t[i - (j >> 1) - 1] + 2 * t[i - (j >> 1)] + t[i - (j >> 1) + 1] + 2) >> 2;
309 pix = (l[1] + 2 * l[0] + t[1] + 2) >> 2;
311 pix = (l[j] + 2 * l[j - 1] + l[j - 2] + 2) >> 2;
314 dst[i + j * stride] = pix as u8;
318 fn ipred_4x4_ver_left_common(buf: &mut [u8], idx: usize, stride: usize, tr: &[u8], no_down: bool) {
319 let mut t: [u16; 8] = [0; 8];
320 let mut l: [u16; 5] = [0; 5];
321 load_top(&mut t, buf, idx, stride, 4);
322 for i in 0..4 { t[i + 4] = tr[i] as u16; }
323 load_left(&mut l, buf, idx, stride, 4);
324 l[4] = if no_down { l[3] } else { buf[idx - 1 + 4 * stride] as u16 };
325 let dst = &mut buf[idx..];
327 dst[0 + 0 * stride] = ((2*t[0] + 2*t[1] + l[1] + 2*l[2] + l[3] + 4) >> 3) as u8;
328 let pix = ((t[1] + t[2] + 1) >> 1) as u8;
329 dst[1 + 0 * stride] = pix;
330 dst[0 + 2 * stride] = pix;
331 let pix = ((t[2] + t[3] + 1) >> 1) as u8;
332 dst[2 + 0 * stride] = pix;
333 dst[1 + 2 * stride] = pix;
334 let pix = ((t[3] + t[4] + 1) >> 1) as u8;
335 dst[3 + 0 * stride] = pix;
336 dst[2 + 2 * stride] = pix;
337 dst[3 + 2 * stride] = ((t[4] + t[5] + 1) >> 1) as u8;
338 dst[0 + 1 * stride] = ((t[0] + 2*t[1] + t[2] + l[2] + 2*l[3] + l[4] + 4) >> 3) as u8;
339 let pix = ((t[1] + 2*t[2] + t[3] + 2) >> 2) as u8;
340 dst[1 + 1 * stride] = pix;
341 dst[0 + 3 * stride] = pix;
342 let pix = ((t[2] + 2*t[3] + t[4] + 2) >> 2) as u8;
343 dst[2 + 1 * stride] = pix;
344 dst[1 + 3 * stride] = pix;
345 let pix = ((t[3] + 2*t[4] + t[5] + 2) >> 2) as u8;
346 dst[3 + 1 * stride] = pix;
347 dst[2 + 3 * stride] = pix;
348 dst[3 + 3 * stride] = ((t[4] + 2*t[5] + t[6] + 2) >> 2) as u8;
351 fn ipred_4x4_ver_left(buf: &mut [u8], idx: usize, stride: usize, tr: &[u8]) {
352 ipred_4x4_ver_left_common(buf, idx, stride, tr, false);
354 fn ipred_4x4_ver_left_nodown(buf: &mut [u8], idx: usize, stride: usize, tr: &[u8]) {
355 ipred_4x4_ver_left_common(buf, idx, stride, tr, true);
357 fn ipred_4x4_hor_down(buf: &mut [u8], idx: usize, stride: usize, _tr: &[u8]) {
358 let mut t: [u16; 5] = [0; 5];
359 let mut l: [u16; 5] = [0; 5];
360 load_top(&mut t, buf, idx - 1, stride, 5);
361 load_left(&mut l, buf, idx - stride, stride, 5);
362 let dst = &mut buf[idx..];
366 let zhd = ((2 * j) as i8) - (i as i8);
370 pix = (l[j - (i >> 1)] + l[j - (i >> 1) + 1] + 1) >> 1;
372 pix = (l[j - (i >> 1) - 1] + 2 * l[j - (i >> 1)] + l[j - (i >> 1) + 1] + 2) >> 2;
376 pix = (l[1] + 2 * l[0] + t[1] + 2) >> 2;
378 pix = (t[i - 2] + 2 * t[i - 1] + t[i] + 2) >> 2;
381 dst[i + j * stride] = pix as u8;
385 fn ipred_4x4_hor_up(buf: &mut [u8], idx: usize, stride: usize, tr: &[u8]) {
386 let mut t: [u16; 8] = [0; 8];
387 let mut l: [u16; 8] = [0; 8];
388 load_top(&mut t, buf, idx, stride, 4);
389 for i in 0..4 { t[i + 4] = tr[i] as u16; }
390 load_left(&mut l, buf, idx, stride, 8);
391 let dst = &mut buf[idx..];
393 dst[0 + 0 * stride] = ((t[1] + 2*t[2] + t[3] + 2*l[0] + 2*l[1] + 4) >> 3) as u8;
394 dst[1 + 0 * stride] = ((t[2] + 2*t[3] + t[4] + l[0] + 2*l[1] + l[2] + 4) >> 3) as u8;
395 let pix = ((t[3] + 2*t[4] + t[5] + 2*l[1] + 2*l[2] + 4) >> 3) as u8;
396 dst[2 + 0 * stride] = pix;
397 dst[0 + 1 * stride] = pix;
398 let pix = ((t[4] + 2*t[5] + t[6] + l[1] + 2*l[2] + l[3] + 4) >> 3) as u8;
399 dst[3 + 0 * stride] = pix;
400 dst[1 + 1 * stride] = pix;
401 let pix = ((t[5] + 2*t[6] + t[7] + 2*l[2] + 2*l[3] + 4) >> 3) as u8;
402 dst[2 + 1 * stride] = pix;
403 dst[0 + 2 * stride] = pix;
404 let pix = ((t[6] + 3*t[7] + l[2] + 3*l[3] + 4) >> 3) as u8;
405 dst[3 + 1 * stride] = pix;
406 dst[1 + 2 * stride] = pix;
407 let pix = ((l[3] + 2*l[4] + l[5] + 2) >> 2) as u8;
408 dst[3 + 2 * stride] = pix;
409 dst[1 + 3 * stride] = pix;
410 let pix = ((t[6] + t[7] + l[3] + l[4] + 2) >> 2) as u8;
411 dst[0 + 3 * stride] = pix;
412 dst[2 + 2 * stride] = pix;
413 dst[2 + 3 * stride] = ((l[4] + l[5] + 1) >> 1) as u8;
414 dst[3 + 3 * stride] = ((l[4] + 2*l[5] + l[6] + 2) >> 2) as u8;
416 fn ipred_4x4_hor_up_nodown(buf: &mut [u8], idx: usize, stride: usize, tr: &[u8]) {
417 let mut t: [u16; 8] = [0; 8];
418 let mut l: [u16; 4] = [0; 4];
419 load_top(&mut t, buf, idx, stride, 4);
420 for i in 0..4 { t[i + 4] = tr[i] as u16; }
421 load_left(&mut l, buf, idx, stride, 4);
422 let dst = &mut buf[idx..];
424 dst[0 + 0 * stride] = ((t[1] + 2*t[2] + t[3] + 2*l[0] + 2*l[1] + 4) >> 3) as u8;
425 dst[1 + 0 * stride] = ((t[2] + 2*t[3] + t[4] + l[0] + 2*l[1] + l[2] + 4) >> 3) as u8;
426 let pix = ((t[3] + 2*t[4] + t[5] + 2*l[1] + 2*l[2] + 4) >> 3) as u8;
427 dst[2 + 0 * stride] = pix;
428 dst[0 + 1 * stride] = pix;
429 let pix = ((t[4] + 2*t[5] + t[6] + l[1] + 2*l[2] + l[3] + 4) >> 3) as u8;
430 dst[3 + 0 * stride] = pix;
431 dst[1 + 1 * stride] = pix;
432 let pix = ((t[5] + 2*t[6] + t[7] + 2*l[2] + 2*l[3] + 4) >> 3) as u8;
433 dst[2 + 1 * stride] = pix;
434 dst[0 + 2 * stride] = pix;
435 let pix = ((t[6] + 3*t[7] + l[2] + 3*l[3] + 4) >> 3) as u8;
436 dst[3 + 1 * stride] = pix;
437 dst[1 + 2 * stride] = pix;
438 dst[3 + 2 * stride] = l[3] as u8;
439 dst[1 + 3 * stride] = l[3] as u8;
440 let pix = ((t[6] + t[7] + 2*l[3] + 2) >> 2) as u8;
441 dst[0 + 3 * stride] = pix;
442 dst[2 + 2 * stride] = pix;
443 dst[2 + 3 * stride] = l[3] as u8;
444 dst[3 + 3 * stride] = l[3] as u8;
446 fn ipred_4x4_dc(buf: &mut [u8], idx: usize, stride: usize, _tr: &[u8]) {
447 ipred_dc(buf, idx, stride, 4, 3);
449 fn ipred_4x4_left_dc(buf: &mut [u8], idx: usize, stride: usize, _tr: &[u8]) {
450 ipred_left_dc(buf, idx, stride, 4, 2);
452 fn ipred_4x4_top_dc(buf: &mut [u8], idx: usize, stride: usize, _tr: &[u8]) {
453 ipred_top_dc(buf, idx, stride, 4, 2);
455 fn ipred_4x4_dc128(buf: &mut [u8], idx: usize, stride: usize, _tr: &[u8]) {
456 ipred_dc128(buf, idx, stride, 4);
459 fn ipred_8x8_ver(buf: &mut [u8], idx: usize, stride: usize) {
460 ipred_ver(buf, idx, stride, 8);
462 fn ipred_8x8_hor(buf: &mut [u8], idx: usize, stride: usize) {
463 ipred_hor(buf, idx, stride, 8);
465 fn ipred_8x8_dc(buf: &mut [u8], idx: usize, stride: usize) {
466 ipred_dc(buf, idx, stride, 8, 4);
468 fn ipred_8x8_left_dc(buf: &mut [u8], idx: usize, stride: usize) {
469 ipred_left_dc(buf, idx, stride, 8, 3);
471 fn ipred_8x8_top_dc(buf: &mut [u8], idx: usize, stride: usize) {
472 ipred_top_dc(buf, idx, stride, 8, 3);
474 fn ipred_8x8_dc128(buf: &mut [u8], idx: usize, stride: usize) {
475 ipred_dc128(buf, idx, stride, 8);
477 fn ipred_8x8_plane(_buf: &mut [u8], _idx: usize, _stride: usize) {
479 /* let mut h: i16 = 0;
482 let i1 = (i + 1) as i16;
483 h += i1 * ((buf[idx + (4 + i) - stride] as i16) - (buf[idx + (2 - i) - stride] as i16));
484 v += i1 * ((buf[idx + (4 + i) * stride - 1] as i16) - (buf[idx + (2 - i) * stride - 1] as i16));
486 let a = 16 * ((buf[idx - 1 + 7 * stride] as i16) + (buf[idx + 7 - stride] as i16));
487 let b = (17 * h + 16) >> 5;
488 let c = (17 * v + 16) >> 5;
490 let j3 = (y as i16) - 3;
492 let i3 = (x as i16) - 3;
493 buf[idx + x] = clip8((a + b * i3 + c * j3 + 16) >> 5);
499 fn ipred_16x16_ver(buf: &mut [u8], idx: usize, stride: usize) {
500 ipred_ver(buf, idx, stride, 16);
502 fn ipred_16x16_hor(buf: &mut [u8], idx: usize, stride: usize) {
503 ipred_hor(buf, idx, stride, 16);
505 fn ipred_16x16_dc(buf: &mut [u8], idx: usize, stride: usize) {
506 ipred_dc(buf, idx, stride, 16, 5);
508 fn ipred_16x16_left_dc(buf: &mut [u8], idx: usize, stride: usize) {
509 ipred_left_dc(buf, idx, stride, 16, 4);
511 fn ipred_16x16_top_dc(buf: &mut [u8], idx: usize, stride: usize) {
512 ipred_top_dc(buf, idx, stride, 16, 4);
514 fn ipred_16x16_dc128(buf: &mut [u8], idx: usize, stride: usize) {
515 ipred_dc128(buf, idx, stride, 16);
517 fn ipred_16x16_plane(buf: &mut [u8], mut idx: usize, stride: usize) {
518 let idx0 = idx + 7 - stride;
519 let mut idx1 = idx + 8*stride - 1;
520 let mut idx2 = idx1 - 2*stride;
522 let mut h = (buf[idx0 + 1] as i16) - (buf[idx0 - 1] as i16);
523 let mut v = (buf[idx1 + 0] as i16) - (buf[idx2 + 0] as i16);
528 h += (k as i16) * ((buf[idx0 + k] as i16) - (buf[idx0 - k] as i16));
529 v += (k as i16) * ((buf[idx1 + 0] as i16) - (buf[idx2 + 0] as i16));
531 h = (h + (h >> 2)) >> 4;
532 v = (v + (v >> 2)) >> 4;
534 let mut a = 16 * ((buf[idx1 + 0] as i16) + (buf[idx2 + 16] as i16) + 1) - 7 * (v + h);
541 buf[idx + x * 4 + 0] = clip8((b ) >> 5);
542 buf[idx + x * 4 + 1] = clip8((b + h) >> 5);
543 buf[idx + x * 4 + 2] = clip8((b + 2*h) >> 5);
544 buf[idx + x * 4 + 3] = clip8((b + 3*h) >> 5);
551 const IPRED_FUNCS4X4: [IPred4x4Func; 15] = [
552 ipred_4x4_ver, ipred_4x4_hor, ipred_4x4_dc,
553 ipred_4x4_diag_down_left, ipred_4x4_diag_down_right,
554 ipred_4x4_ver_right, ipred_4x4_hor_down, ipred_4x4_ver_left, ipred_4x4_hor_up,
555 ipred_4x4_left_dc, ipred_4x4_top_dc, ipred_4x4_dc128,
556 ipred_4x4_diag_down_left_nodown, ipred_4x4_hor_up_nodown, ipred_4x4_ver_left_nodown
559 const IPRED_FUNCS8X8: [fn(buf: &mut [u8], idx: usize, stride: usize); 7] = [
560 ipred_8x8_dc, ipred_8x8_hor, ipred_8x8_ver, ipred_8x8_plane,
561 ipred_8x8_left_dc, ipred_8x8_top_dc, ipred_8x8_dc128
564 const IPRED_FUNCS16X16: [fn(buf: &mut [u8], idx: usize, stride: usize); 7] = [
565 ipred_16x16_dc, ipred_16x16_hor, ipred_16x16_ver, ipred_16x16_plane,
566 ipred_16x16_left_dc, ipred_16x16_top_dc, ipred_16x16_dc128