X-Git-Url: https://git.nihav.org/?a=blobdiff_plain;f=nihav-game%2Fsrc%2Fcodecs%2Fbmv.rs;h=4417fb79057b07671bc47a71f94ccd3bbe09d88e;hb=5580b11b0e9daf065c81a8b354295c6d5d1dd3dd;hp=f2458af2acafe42979b57d88504e2b0159213663;hpb=e69b11482edfe7d2d3604a828e46990df78ef852;p=nihav.git diff --git a/nihav-game/src/codecs/bmv.rs b/nihav-game/src/codecs/bmv.rs index f2458af..4417fb7 100644 --- a/nihav-game/src/codecs/bmv.rs +++ b/nihav-game/src/codecs/bmv.rs @@ -216,6 +216,8 @@ impl NADecoder for BMVVideoDecoder { frm.set_frame_type(if is_intra { FrameType::I } else { FrameType::P }); Ok(frm.into_ref()) } + fn flush(&mut self) { + } } @@ -293,6 +295,8 @@ impl NADecoder for BMVAudioDecoder { Err(DecoderError::InvalidData) } } + fn flush(&mut self) { + } } pub fn get_decoder_audio() -> Box { @@ -328,6 +332,6 @@ mod test { let file = "assets/Game/PERFECT.BMV"; // let file = "assets/Game/DW2-MOUSE.BMV"; // let file = "assets/Game/WILDCAT.BMV"; - test_decode_audio("bmv", file, None, "bmv", &dmx_reg, &dec_reg); + test_decode_audio("bmv", file, None, None/*Some("bmv")*/, &dmx_reg, &dec_reg); } }