X-Git-Url: https://git.nihav.org/?a=blobdiff_plain;f=nihav-game%2Fsrc%2Fcodecs%2Fgremlinvideo.rs;h=c8059fa6995db416eaf23f86858ce1308ef6ccd9;hb=a5e655a703e43f714c8ae2907ee7bff0499063d7;hp=621e23c90d741cdfeb2a2a78cddad3c73872c047;hpb=e69b11482edfe7d2d3604a828e46990df78ef852;p=nihav.git diff --git a/nihav-game/src/codecs/gremlinvideo.rs b/nihav-game/src/codecs/gremlinvideo.rs index 621e23c..c8059fa 100644 --- a/nihav-game/src/codecs/gremlinvideo.rs +++ b/nihav-game/src/codecs/gremlinvideo.rs @@ -456,9 +456,11 @@ impl NADecoder for GremlinVideoDecoder { frm.set_frame_type(if is_intra { FrameType::I } else { FrameType::P }); Ok(frm.into_ref()) } + fn flush(&mut self) { + } } -pub fn get_decoder_video() -> Box { +pub fn get_decoder_video() -> Box { Box::new(GremlinVideoDecoder::new()) } @@ -548,9 +550,11 @@ impl NADecoder for GremlinAudioDecoder { Err(DecoderError::InvalidData) } } + fn flush(&mut self) { + } } -pub fn get_decoder_audio() -> Box { +pub fn get_decoder_audio() -> Box { Box::new(GremlinAudioDecoder::new()) } @@ -558,16 +562,28 @@ pub fn get_decoder_audio() -> Box { mod test { use nihav_core::codecs::RegisteredDecoders; use nihav_core::demuxers::RegisteredDemuxers; - use nihav_core::test::dec_video::test_file_decoding; - use crate::codecs::game_register_all_codecs; - use crate::demuxers::game_register_all_demuxers; + use nihav_codec_support::test::dec_video::*; + use crate::game_register_all_codecs; + use crate::game_register_all_demuxers; + + #[test] + fn test_gdv_video() { + let mut dmx_reg = RegisteredDemuxers::new(); + game_register_all_demuxers(&mut dmx_reg); + let mut dec_reg = RegisteredDecoders::new(); + game_register_all_codecs(&mut dec_reg); + + test_decoding("gdv", "gdv-video", "assets/Game/intro1.gdv", Some(10), &dmx_reg, &dec_reg, + ExpectedTestResult::MD5([0x7ea302bf, 0xc3e210cf, 0x6e341376, 0x9e976056])); + } #[test] - fn test_gdv() { + fn test_gdv_audio() { let mut dmx_reg = RegisteredDemuxers::new(); game_register_all_demuxers(&mut dmx_reg); let mut dec_reg = RegisteredDecoders::new(); game_register_all_codecs(&mut dec_reg); - test_file_decoding("gdv", "assets/Game/intro1.gdv", Some(10), true, false, None, &dmx_reg, &dec_reg); + test_decoding("gdv", "gdv-audio", "assets/Game/intro1.gdv", None, &dmx_reg, &dec_reg, + ExpectedTestResult::MD5([0xd41d8cd9, 0x8f00b204, 0xe9800998, 0xecf8427e])); } }