X-Git-Url: https://git.nihav.org/?a=blobdiff_plain;f=nihav-game%2Fsrc%2Fcodecs%2Fmod.rs;h=8e163ba4fa010ff5129c728beca759b1efb9e7c7;hb=e65c00402a7bfdeb7e1922a46fab0fbabb7bbf33;hp=6f707e98bd1578046bbca36640f827ef28af1617;hpb=801bba83e901a9d496d05692d0489d31b21e570f;p=nihav.git diff --git a/nihav-game/src/codecs/mod.rs b/nihav-game/src/codecs/mod.rs index 6f707e9..8e163ba 100644 --- a/nihav-game/src/codecs/mod.rs +++ b/nihav-game/src/codecs/mod.rs @@ -12,6 +12,8 @@ pub mod bmv3; pub mod gremlinvideo; #[cfg(feature="decoder_midivid")] pub mod midivid; +#[cfg(feature="decoder_midivid3")] +pub mod midivid3; #[cfg(feature="decoder_vmd")] pub mod vmd; @@ -34,8 +36,11 @@ const GAME_CODECS: &[DecoderInfo] = &[ DecoderInfo { name: "vmd-video", get_decoder: vmd::get_decoder_video }, #[cfg(feature="decoder_midivid")] DecoderInfo { name: "midivid", get_decoder: midivid::get_decoder_video }, +#[cfg(feature="decoder_midivid3")] + DecoderInfo { name: "midivid3", get_decoder: midivid3::get_decoder_video }, ]; +/// Registers all available codecs provided by this crate. pub fn game_register_all_codecs(rd: &mut RegisteredDecoders) { for decoder in GAME_CODECS.iter() { rd.add_decoder(decoder.clone());