X-Git-Url: https://git.nihav.org/?a=blobdiff_plain;f=nihav-game%2Fsrc%2Fcodecs%2Fmod.rs;h=a3d5555276d73f8eb79f66a2e11de01dc88e527a;hb=7343bcbf562a43ec64c850bfb4c4b76dd03aa420;hp=0cd5f3587853328e3823789c865106ad076e6823;hpb=ecda1cc1266117b3bb8669b06185d2e15a265ebe;p=nihav.git diff --git a/nihav-game/src/codecs/mod.rs b/nihav-game/src/codecs/mod.rs index 0cd5f35..a3d5555 100644 --- a/nihav-game/src/codecs/mod.rs +++ b/nihav-game/src/codecs/mod.rs @@ -10,6 +10,8 @@ pub mod bmv; pub mod bmv3; #[cfg(feature="decoder_gdvvid")] pub mod gremlinvideo; +#[cfg(feature="decoder_midivid")] +pub mod midivid; #[cfg(feature="decoder_vmd")] pub mod vmd; @@ -30,10 +32,13 @@ const GAME_CODECS: &[DecoderInfo] = &[ DecoderInfo { name: "vmd-audio", get_decoder: vmd::get_decoder_audio }, #[cfg(feature="decoder_vmd")] DecoderInfo { name: "vmd-video", get_decoder: vmd::get_decoder_video }, +#[cfg(feature="decoder_midivid")] + DecoderInfo { name: "midivid", get_decoder: midivid::get_decoder_video }, ]; +/// Registers all available codecs provided by this crate. pub fn game_register_all_codecs(rd: &mut RegisteredDecoders) { - for decoder in GAME_CODECS.into_iter() { + for decoder in GAME_CODECS.iter() { rd.add_decoder(decoder.clone()); } }