X-Git-Url: https://git.nihav.org/?a=blobdiff_plain;f=nihav-game%2Fsrc%2Fcodecs%2Fmod.rs;h=c8d1a38729b505043f10b8e871134262adae269f;hb=HEAD;hp=064b567343717ecce2cc48aa0bb95d9d5dcbbbd2;hpb=78fb6560c73965d834b215fb0b49505ae5443288;p=nihav.git diff --git a/nihav-game/src/codecs/mod.rs b/nihav-game/src/codecs/mod.rs index 064b567..c8d1a38 100644 --- a/nihav-game/src/codecs/mod.rs +++ b/nihav-game/src/codecs/mod.rs @@ -1,29 +1,63 @@ use nihav_core::codecs::*; +#[allow(unused_macros)] +#[cfg(debug_assertions)] macro_rules! validate { ($a:expr) => { if !$a { println!("check failed at {}:{}", file!(), line!()); return Err(DecoderError::InvalidData); } }; } +#[cfg(not(debug_assertions))] +macro_rules! validate { + ($a:expr) => { if !$a { return Err(DecoderError::InvalidData); } }; +} +#[cfg(feature="decoder_arxel_vid")] +pub mod arxel_vid; +#[cfg(any(feature="decoder_beam_vbv",feature="decoder_beam_fcp"))] +pub mod beam; #[cfg(feature="decoder_bmv")] pub mod bmv; #[cfg(feature="decoder_bmv3")] pub mod bmv3; +#[cfg(any(feature="decoder_fstvid",feature="decoder_fstaud"))] +pub mod futurevision; #[cfg(feature="decoder_gdvvid")] pub mod gremlinvideo; +#[cfg(feature="decoder_hl_fmv")] +pub mod hl_fmv; +#[cfg(feature="decoder_imax")] +pub mod imax; +#[cfg(feature="decoder_ipma")] +pub mod ipma; #[cfg(feature="decoder_lhst500f22")] pub mod lhst500f22; #[cfg(feature="decoder_midivid")] pub mod midivid; #[cfg(feature="decoder_midivid3")] pub mod midivid3; +#[cfg(feature="decoder_q")] +pub mod q; +#[cfg(feature="decoder_sga")] +pub mod sga; +#[cfg(any(feature="decoder_smush_video", feature="decoder_smush_audio"))] +pub mod smush; #[cfg(feature="decoder_vmd")] pub mod vmd; +#[cfg(feature="decoder_vx")] +#[allow(clippy::erasing_op)] +#[allow(clippy::identity_op)] +pub mod vx; const GAME_CODECS: &[DecoderInfo] = &[ #[cfg(feature="decoder_gdvvid")] DecoderInfo { name: "gdv-audio", get_decoder: gremlinvideo::get_decoder_audio }, #[cfg(feature="decoder_gdvvid")] DecoderInfo { name: "gdv-video", get_decoder: gremlinvideo::get_decoder_video }, +#[cfg(feature="decoder_arxel_vid")] + DecoderInfo { name: "arxel-video", get_decoder: arxel_vid::get_decoder }, +#[cfg(feature="decoder_beam_fcp")] + DecoderInfo { name: "beam-fcp", get_decoder: beam::get_decoder_fcp }, +#[cfg(feature="decoder_beam_vbv")] + DecoderInfo { name: "beam-video", get_decoder: beam::get_decoder_vbv }, #[cfg(feature="decoder_bmv")] DecoderInfo { name: "bmv-audio", get_decoder: bmv::get_decoder_audio }, #[cfg(feature="decoder_bmv")] @@ -32,6 +66,30 @@ const GAME_CODECS: &[DecoderInfo] = &[ DecoderInfo { name: "bmv3-audio", get_decoder: bmv3::get_decoder_audio }, #[cfg(feature="decoder_bmv3")] DecoderInfo { name: "bmv3-video", get_decoder: bmv3::get_decoder_video }, +#[cfg(feature="decoder_fstaud")] + DecoderInfo { name: "fst-audio", get_decoder: futurevision::get_decoder_audio }, +#[cfg(feature="decoder_fstvid")] + DecoderInfo { name: "fst-video", get_decoder: futurevision::get_decoder_video }, +#[cfg(feature="decoder_hl_fmv")] + DecoderInfo { name: "hl-fmv-video", get_decoder: hl_fmv::get_decoder }, +#[cfg(feature="decoder_imax")] + DecoderInfo { name: "fable-imax", get_decoder: imax::get_decoder }, +#[cfg(feature="decoder_ipma")] + DecoderInfo { name: "ipma", get_decoder: ipma::get_decoder }, +#[cfg(feature="decoder_ipma")] + DecoderInfo { name: "ipma2", get_decoder: ipma::get_decoder_v2 }, +#[cfg(feature="decoder_q")] + DecoderInfo { name: "legend-q-video", get_decoder: q::get_decoder }, +#[cfg(feature="decoder_sga")] + DecoderInfo { name: "dp-sga", get_decoder: sga::get_decoder }, +#[cfg(feature="decoder_smush_video")] + DecoderInfo { name: "smushv1", get_decoder: smush::get_decoder_video_v1 }, +#[cfg(feature="decoder_smush_video")] + DecoderInfo { name: "smushv2", get_decoder: smush::get_decoder_video_v2 }, +#[cfg(feature="decoder_smush_audio")] + DecoderInfo { name: "smush-iact", get_decoder: smush::get_decoder_iact }, +#[cfg(feature="decoder_smush_audio")] + DecoderInfo { name: "smush-vima", get_decoder: smush::get_decoder_vima }, #[cfg(feature="decoder_vmd")] DecoderInfo { name: "vmd-audio", get_decoder: vmd::get_decoder_audio }, #[cfg(feature="decoder_vmd")] @@ -42,11 +100,15 @@ const GAME_CODECS: &[DecoderInfo] = &[ DecoderInfo { name: "midivid", get_decoder: midivid::get_decoder_video }, #[cfg(feature="decoder_midivid3")] DecoderInfo { name: "midivid3", get_decoder: midivid3::get_decoder_video }, +#[cfg(feature="decoder_vx")] + DecoderInfo { name: "vxaudio", get_decoder: vx::get_decoder_audio }, +#[cfg(feature="decoder_vx")] + DecoderInfo { name: "vxvideo", get_decoder: vx::get_decoder_video }, ]; /// Registers all available codecs provided by this crate. pub fn game_register_all_decoders(rd: &mut RegisteredDecoders) { for decoder in GAME_CODECS.iter() { - rd.add_decoder(decoder.clone()); + rd.add_decoder(*decoder); } }