X-Git-Url: https://git.nihav.org/?a=blobdiff_plain;f=nihav-game%2Fsrc%2Fcodecs%2Fmod.rs;h=ff87adf7242e1086530c8df0a9ba2f4f34933d86;hb=ff6a914f5b07a9c62d7624fb6dd9f1fc093e82ca;hp=d98233bbfde02c0a8597f4e39f17ac9182cdc054;hpb=8d91d85f878bac4d415d313cebe450865a520f35;p=nihav.git diff --git a/nihav-game/src/codecs/mod.rs b/nihav-game/src/codecs/mod.rs index d98233b..ff87adf 100644 --- a/nihav-game/src/codecs/mod.rs +++ b/nihav-game/src/codecs/mod.rs @@ -1,5 +1,6 @@ use nihav_core::codecs::*; +#[allow(unused_macros)] macro_rules! validate { ($a:expr) => { if !$a { println!("check failed at {}:{}", file!(), line!()); return Err(DecoderError::InvalidData); } }; } @@ -12,12 +13,22 @@ pub mod bmv3; pub mod futurevision; #[cfg(feature="decoder_gdvvid")] pub mod gremlinvideo; +#[cfg(feature="decoder_hl_fmv")] +pub mod hl_fmv; +#[cfg(feature="decoder_imax")] +pub mod imax; +#[cfg(feature="decoder_ipma")] +pub mod ipma; #[cfg(feature="decoder_lhst500f22")] pub mod lhst500f22; #[cfg(feature="decoder_midivid")] pub mod midivid; #[cfg(feature="decoder_midivid3")] pub mod midivid3; +#[cfg(feature="decoder_q")] +pub mod q; +#[cfg(any(feature="decoder_smush_video", feature="decoder_smush_audio"))] +pub mod smush; #[cfg(feature="decoder_vmd")] pub mod vmd; #[cfg(feature="decoder_vx")] @@ -42,6 +53,24 @@ const GAME_CODECS: &[DecoderInfo] = &[ DecoderInfo { name: "fst-audio", get_decoder: futurevision::get_decoder_audio }, #[cfg(feature="decoder_fstvid")] DecoderInfo { name: "fst-video", get_decoder: futurevision::get_decoder_video }, +#[cfg(feature="decoder_hl_fmv")] + DecoderInfo { name: "hl-fmv-video", get_decoder: hl_fmv::get_decoder }, +#[cfg(feature="decoder_imax")] + DecoderInfo { name: "fable-imax", get_decoder: imax::get_decoder }, +#[cfg(feature="decoder_ipma")] + DecoderInfo { name: "ipma", get_decoder: ipma::get_decoder }, +#[cfg(feature="decoder_ipma")] + DecoderInfo { name: "ipma2", get_decoder: ipma::get_decoder_v2 }, +#[cfg(feature="decoder_q")] + DecoderInfo { name: "legend-q-video", get_decoder: q::get_decoder }, +#[cfg(feature="decoder_smush_video")] + DecoderInfo { name: "smushv1", get_decoder: smush::get_decoder_video_v1 }, +#[cfg(feature="decoder_smush_video")] + DecoderInfo { name: "smushv2", get_decoder: smush::get_decoder_video_v2 }, +#[cfg(feature="decoder_smush_audio")] + DecoderInfo { name: "smush-iact", get_decoder: smush::get_decoder_iact }, +#[cfg(feature="decoder_smush_audio")] + DecoderInfo { name: "smush-vima", get_decoder: smush::get_decoder_vima }, #[cfg(feature="decoder_vmd")] DecoderInfo { name: "vmd-audio", get_decoder: vmd::get_decoder_audio }, #[cfg(feature="decoder_vmd")] @@ -61,6 +90,6 @@ const GAME_CODECS: &[DecoderInfo] = &[ /// Registers all available codecs provided by this crate. pub fn game_register_all_decoders(rd: &mut RegisteredDecoders) { for decoder in GAME_CODECS.iter() { - rd.add_decoder(decoder.clone()); + rd.add_decoder(*decoder); } }