X-Git-Url: https://git.nihav.org/?a=blobdiff_plain;f=nihav-game%2Fsrc%2Fcodecs%2Fvmd.rs;h=9492c62fb6a171f51c390a0ea94b822974a62888;hb=e6aaad5c5273cd814b5748b7faf3751835a37217;hp=110548a7917642d84266a666a35a129c6a9201cd;hpb=7450554d7dbd9ac5bb73bc48389bb9c08dc8d714;p=nihav.git diff --git a/nihav-game/src/codecs/vmd.rs b/nihav-game/src/codecs/vmd.rs index 110548a..9492c62 100644 --- a/nihav-game/src/codecs/vmd.rs +++ b/nihav-game/src/codecs/vmd.rs @@ -308,10 +308,10 @@ impl NADecoder for VMDVideoDecoder { let paloff = buf.get_offset(1); let data = buf.get_data_mut().unwrap(); for (inrow, outrow) in self.framebuf.chunks(self.width).zip(data.chunks_mut(stride)) { - (&mut outrow[..self.width]).copy_from_slice(inrow); + outrow[..self.width].copy_from_slice(inrow); } if !self.is_24bit { - (&mut data[paloff..][..768]).copy_from_slice(&self.pal); + data[paloff..][..768].copy_from_slice(&self.pal); } videobuf = if !self.is_24bit { NABufferType::Video(buf) } else { NABufferType::VideoPacked(buf) }; } else { @@ -488,7 +488,7 @@ impl NADecoder for VMDAudioDecoder { } } #[allow(clippy::identity_op)] - #[allow(clippy::cyclomatic_complexity)] + #[allow(clippy::cognitive_complexity)] fn decode(&mut self, _supp: &mut NADecoderSupport, pkt: &NAPacket) -> DecoderResult { let info = pkt.get_stream().get_info(); if let NACodecTypeInfo::Audio(_) = info.get_properties() { @@ -519,8 +519,8 @@ impl NADecoder for VMDAudioDecoder { VMDAudioMode::DPCM => { let mut adata = abuf.get_abuf_i16().unwrap(); let off1 = adata.get_offset(1); - let mut dst = adata.get_data_mut().unwrap(); - self.decode_16bit(&mut dst, off1, &mut br, nblocks, mask)?; + let dst = adata.get_data_mut().unwrap(); + self.decode_16bit(dst, off1, &mut br, nblocks, mask)?; }, VMDAudioMode::U8 => { let mut adata = abuf.get_abuf_u8().unwrap(); @@ -690,14 +690,15 @@ mod test { use nihav_core::codecs::RegisteredDecoders; use nihav_core::demuxers::RegisteredDemuxers; use nihav_codec_support::test::dec_video::*; - use crate::game_register_all_codecs; + use crate::game_register_all_decoders; use crate::game_register_all_demuxers; + // samples from https://samples.mplayerhq.hu/game-formats/sierra-vmd/ and various games #[test] fn test_vmd_video() { let mut dmx_reg = RegisteredDemuxers::new(); game_register_all_demuxers(&mut dmx_reg); let mut dec_reg = RegisteredDecoders::new(); - game_register_all_codecs(&mut dec_reg); + game_register_all_decoders(&mut dec_reg); test_decoding("vmd", "vmd-video", "assets/Game/2832.VMD", Some(10), &dmx_reg, &dec_reg, ExpectedTestResult::MD5Frames(vec![ @@ -718,7 +719,7 @@ mod test { let mut dmx_reg = RegisteredDemuxers::new(); game_register_all_demuxers(&mut dmx_reg); let mut dec_reg = RegisteredDecoders::new(); - game_register_all_codecs(&mut dec_reg); + game_register_all_decoders(&mut dec_reg); test_decoding("vmd", "vmd-video", "assets/Game/HLP1000.VMD", Some(10), &dmx_reg, &dec_reg, ExpectedTestResult::MD5Frames(vec![ @@ -734,7 +735,7 @@ mod test { let mut dmx_reg = RegisteredDemuxers::new(); game_register_all_demuxers(&mut dmx_reg); let mut dec_reg = RegisteredDecoders::new(); - game_register_all_codecs(&mut dec_reg); + game_register_all_decoders(&mut dec_reg); test_decoding("vmd", "vmd-video", "assets/Game/02C.VMD", None, &dmx_reg, &dec_reg, ExpectedTestResult::MD5([0xb580782c, 0xd7fb98c0, 0xaf9b83cc, 0xaea0846b])); @@ -744,7 +745,7 @@ mod test { let mut dmx_reg = RegisteredDemuxers::new(); game_register_all_demuxers(&mut dmx_reg); let mut dec_reg = RegisteredDecoders::new(); - game_register_all_codecs(&mut dec_reg); + game_register_all_decoders(&mut dec_reg); test_decoding("vmd", "vmd-audio", "assets/Game/1491.VMD", None, &dmx_reg, &dec_reg, ExpectedTestResult::MD5([0x75037601, 0xbc7b3976, 0x6e1c948b, 0xf05a3d6c])); @@ -754,7 +755,7 @@ mod test { let mut dmx_reg = RegisteredDemuxers::new(); game_register_all_demuxers(&mut dmx_reg); let mut dec_reg = RegisteredDecoders::new(); - game_register_all_codecs(&mut dec_reg); + game_register_all_decoders(&mut dec_reg); test_decoding("vmd", "vmd-audio", "assets/Game/2832.VMD", None, &dmx_reg, &dec_reg, ExpectedTestResult::MD5([0x32dcdf0e, 0xee058684, 0x43ed5bf1, 0x2ff18b5a])); @@ -764,7 +765,7 @@ mod test { let mut dmx_reg = RegisteredDemuxers::new(); game_register_all_demuxers(&mut dmx_reg); let mut dec_reg = RegisteredDecoders::new(); - game_register_all_codecs(&mut dec_reg); + game_register_all_decoders(&mut dec_reg); test_decoding("vmd", "vmd-audio", "assets/Game/1000.VMD", None, &dmx_reg, &dec_reg, ExpectedTestResult::MD5([0xc36215d3, 0x96530a80, 0x89f1fa8e, 0x49da302b])); @@ -774,7 +775,7 @@ mod test { let mut dmx_reg = RegisteredDemuxers::new(); game_register_all_demuxers(&mut dmx_reg); let mut dec_reg = RegisteredDecoders::new(); - game_register_all_codecs(&mut dec_reg); + game_register_all_decoders(&mut dec_reg); test_decoding("vmd", "vmd-audio", "assets/Game/HLP1000.VMD", None, &dmx_reg, &dec_reg, ExpectedTestResult::MD5([0x76a00405, 0xe4e5378d, 0x495b2a68, 0x4dffe042]));