X-Git-Url: https://git.nihav.org/?a=blobdiff_plain;f=nihav-game%2Fsrc%2Fcodecs%2Fvmd.rs;h=a70ef6044e2518a3e47af225e3ae8b05ec556502;hb=1678d59a37c619e7a3a2604f4bd23bb10c1769f6;hp=bd8e772694b98ddce92589f79f31009c9c14ab3f;hpb=aa7e65d284a733dee69a47ec9a3f612884ba4a17;p=nihav.git diff --git a/nihav-game/src/codecs/vmd.rs b/nihav-game/src/codecs/vmd.rs index bd8e772..a70ef60 100644 --- a/nihav-game/src/codecs/vmd.rs +++ b/nihav-game/src/codecs/vmd.rs @@ -458,8 +458,8 @@ mod test { let mut dec_reg = RegisteredDecoders::new(); game_register_all_codecs(&mut dec_reg); -// let file = "assets/1491.VMD"; - let file = "assets/128.vmd"; +// let file = "assets/Game/1491.VMD"; + let file = "assets/Game/128.vmd"; test_file_decoding("vmd", file, Some(10), true, false, None/*Some("vmd")*/, &dmx_reg, &dec_reg); } #[test] @@ -469,10 +469,10 @@ mod test { let mut dec_reg = RegisteredDecoders::new(); game_register_all_codecs(&mut dec_reg); -// let file = "assets/1491.VMD"; - let file = "assets/128.vmd"; -// let file = "assets/1000.VMD"; -// let file = "assets/235.VMD"; +// let file = "assets/Game/1491.VMD"; + let file = "assets/Game/128.vmd"; +// let file = "assets/Game/1000.VMD"; +// let file = "assets/Game/235.VMD"; test_decode_audio("vmd", file, None, "vmd", &dmx_reg, &dec_reg); } }