-use std::fmt;
-use std::ops::{Add, AddAssign, Sub, SubAssign};
-use super::DecoderResult;
+use super::{DecoderResult, MV, ZERO_MV};
use frame::NAVideoBuffer;
pub mod code;
UMV,
}
-#[derive(Debug,Clone,Copy)]
-pub struct MV {
- x: i16,
- y: i16,
+pub trait H263MVTrait {
+ fn add_umv(pred_mv: MV, add: MV, mvmode: MVMode) -> MV;
+ fn scale(&self, trb: u16, trd: u16) -> MV;
+ fn b_sub(pvec: MV, fwdvec: MV, bvec: MV, trb: u16, trd: u16) -> MV;
}
-impl MV {
- pub fn new(x: i16, y: i16) -> Self { MV{ x: x, y: y } }
- pub fn pred(a: MV, b: MV, c: MV) -> Self {
- let x;
- if a.x < b.x {
- if b.x < c.x {
- x = b.x;
- } else {
- if a.x < c.x { x = c.x; } else { x = a.x; }
- }
- } else {
- if b.x < c.x {
- if a.x < c.x { x = a.x; } else { x = c.x; }
- } else {
- x = b.x;
- }
- }
- let y;
- if a.y < b.y {
- if b.y < c.y {
- y = b.y;
- } else {
- if a.y < c.y { y = c.y; } else { y = a.y; }
- }
- } else {
- if b.y < c.y {
- if a.y < c.y { y = a.y; } else { y = c.y; }
- } else {
- y = b.y;
- }
- }
- MV { x: x, y: y }
- }
- fn add_umv(pred_mv: MV, add: MV, mvmode: MVMode) -> Self {
+impl H263MVTrait for MV {
+ fn add_umv(pred_mv: MV, add: MV, mvmode: MVMode) -> MV {
let mut new_mv = pred_mv + add;
match mvmode {
MVMode::Old => {
};
new_mv
}
- fn scale(&self, trb: u16, trd: u16) -> Self {
+ fn scale(&self, trb: u16, trd: u16) -> MV {
if (trd == 0) || (trb == 0) {
ZERO_MV
} else {
MV { x: (((self.x as i32) * (trb as i32)) / (trd as i32)) as i16, y: (((self.y as i32) * (trb as i32)) / (trd as i32)) as i16 }
}
}
- fn b_sub(pvec: MV, fwdvec: MV, bvec: MV, trb: u16, trd: u16) -> Self {
+ fn b_sub(pvec: MV, fwdvec: MV, bvec: MV, trb: u16, trd: u16) -> MV {
let bscale = (trb as i32) - (trd as i32);
let x = if bvec.x != 0 { fwdvec.x - pvec.x } else if trd != 0 { (bscale * (pvec.x as i32) / (trd as i32)) as i16 } else { 0 };
let y = if bvec.y != 0 { fwdvec.y - pvec.y } else if trd != 0 { (bscale * (pvec.y as i32) / (trd as i32)) as i16 } else { 0 };
}
}
-pub const ZERO_MV: MV = MV { x: 0, y: 0 };
-
-impl Add for MV {
- type Output = MV;
- fn add(self, other: MV) -> MV { MV { x: self.x + other.x, y: self.y + other.y } }
-}
-
-impl AddAssign for MV {
- fn add_assign(&mut self, other: MV) { self.x += other.x; self.y += other.y; }
-}
-
-impl Sub for MV {
- type Output = MV;
- fn sub(self, other: MV) -> MV { MV { x: self.x - other.x, y: self.y - other.y } }
-}
-
-impl SubAssign for MV {
- fn sub_assign(&mut self, other: MV) { self.x -= other.x; self.y -= other.y; }
-}
-
-impl fmt::Display for MV {
- fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
- write!(f, "{},{}", self.x, self.y)
- }
-}
-
#[allow(dead_code)]
pub struct CBPInfo {
cbp: Vec<u8>,
+use std::fmt;
+use std::ops::{Add, AddAssign, Sub, SubAssign};
+
use frame::*;
use std::rc::Rc;
use std::cell::RefCell;
}
}
+#[derive(Debug,Clone,Copy)]
+pub struct MV {
+ pub x: i16,
+ pub y: i16,
+}
+
+impl MV {
+ pub fn new(x: i16, y: i16) -> Self { MV{ x: x, y: y } }
+ pub fn pred(a: MV, b: MV, c: MV) -> Self {
+ let x;
+ if a.x < b.x {
+ if b.x < c.x {
+ x = b.x;
+ } else {
+ if a.x < c.x { x = c.x; } else { x = a.x; }
+ }
+ } else {
+ if b.x < c.x {
+ if a.x < c.x { x = a.x; } else { x = c.x; }
+ } else {
+ x = b.x;
+ }
+ }
+ let y;
+ if a.y < b.y {
+ if b.y < c.y {
+ y = b.y;
+ } else {
+ if a.y < c.y { y = c.y; } else { y = a.y; }
+ }
+ } else {
+ if b.y < c.y {
+ if a.y < c.y { y = a.y; } else { y = c.y; }
+ } else {
+ y = b.y;
+ }
+ }
+ MV { x: x, y: y }
+ }
+}
+
+pub const ZERO_MV: MV = MV { x: 0, y: 0 };
+
+impl Add for MV {
+ type Output = MV;
+ fn add(self, other: MV) -> MV { MV { x: self.x + other.x, y: self.y + other.y } }
+}
+
+impl AddAssign for MV {
+ fn add_assign(&mut self, other: MV) { self.x += other.x; self.y += other.y; }
+}
+
+impl Sub for MV {
+ type Output = MV;
+ fn sub(self, other: MV) -> MV { MV { x: self.x - other.x, y: self.y - other.y } }
+}
+
+impl SubAssign for MV {
+ fn sub_assign(&mut self, other: MV) { self.x -= other.x; self.y -= other.y; }
+}
+
+impl fmt::Display for MV {
+ fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
+ write!(f, "{},{}", self.x, self.y)
+ }
+}
+
+
pub trait NADecoder {
fn init(&mut self, info: Rc<NACodecInfo>) -> DecoderResult<()>;
fn decode(&mut self, pkt: &NAPacket) -> DecoderResult<NAFrameRef>;