X-Git-Url: https://git.nihav.org/?p=nihav.git;a=blobdiff_plain;f=nihav-game%2Fsrc%2Fcodecs%2Fbmv.rs;h=31fd8556f495d141d0529ed36a3fcd1d872516f3;hp=e94fbaff2a28160dd8018e34c5dbf5781cf5e8e2;hb=HEAD;hpb=951d4be7f45b03012e7cf38df1d421e3d5a02afc diff --git a/nihav-game/src/codecs/bmv.rs b/nihav-game/src/codecs/bmv.rs index e94fbaf..31fd855 100644 --- a/nihav-game/src/codecs/bmv.rs +++ b/nihav-game/src/codecs/bmv.rs @@ -220,6 +220,12 @@ impl NADecoder for BMVVideoDecoder { } } +impl NAOptionHandler for BMVVideoDecoder { + fn get_supported_options(&self) -> &[NAOptionDefinition] { &[] } + fn set_options(&mut self, _options: &[NAOption]) { } + fn query_option_value(&self, _name: &str) -> Option { None } +} + pub fn get_decoder_video() -> Box { Box::new(BMVVideoDecoder::new()) @@ -299,6 +305,12 @@ impl NADecoder for BMVAudioDecoder { } } +impl NAOptionHandler for BMVAudioDecoder { + fn get_supported_options(&self) -> &[NAOptionDefinition] { &[] } + fn set_options(&mut self, _options: &[NAOption]) { } + fn query_option_value(&self, _name: &str) -> Option { None } +} + pub fn get_decoder_audio() -> Box { Box::new(BMVAudioDecoder::new()) } @@ -308,14 +320,15 @@ mod test { use nihav_core::codecs::RegisteredDecoders; use nihav_core::demuxers::RegisteredDemuxers; use nihav_codec_support::test::dec_video::*; - use crate::game_register_all_codecs; + use crate::game_register_all_decoders; use crate::game_register_all_demuxers; + // samples from: https://samples.mplayerhq.hu/game-formats/bmv/ #[test] fn test_bmv_video() { let mut dmx_reg = RegisteredDemuxers::new(); game_register_all_demuxers(&mut dmx_reg); let mut dec_reg = RegisteredDecoders::new(); - game_register_all_codecs(&mut dec_reg); + game_register_all_decoders(&mut dec_reg); test_decoding("bmv", "bmv-video", "assets/Game/WILDCAT.BMV", Some(40), &dmx_reg, &dec_reg, ExpectedTestResult::MD5([0x9e91bb16, 0xc1edafc9, 0x4ef3171f, 0x0f3f6181])); @@ -325,7 +338,7 @@ mod test { let mut dmx_reg = RegisteredDemuxers::new(); game_register_all_demuxers(&mut dmx_reg); let mut dec_reg = RegisteredDecoders::new(); - game_register_all_codecs(&mut dec_reg); + game_register_all_decoders(&mut dec_reg); test_decoding("bmv", "bmv-audio", "assets/Game/PERFECT.BMV", None, &dmx_reg, &dec_reg, ExpectedTestResult::MD5([0x90b9ace4, 0x5fc19938, 0x7f534560, 0x32589cdf]));