X-Git-Url: https://git.nihav.org/?p=nihav.git;a=blobdiff_plain;f=nihav-game%2Fsrc%2Fcodecs%2Fmidivid3.rs;h=3c06e965243dda6a59862e8d7afaa3f0a56af91b;hp=da6b628614a7aee53fe4ca6b83d23eeac2fff554;hb=78fb6560c73965d834b215fb0b49505ae5443288;hpb=f42a4a86db8836b89b8cc1411cf506bbc4dde3f8 diff --git a/nihav-game/src/codecs/midivid3.rs b/nihav-game/src/codecs/midivid3.rs index da6b628..3c06e96 100644 --- a/nihav-game/src/codecs/midivid3.rs +++ b/nihav-game/src/codecs/midivid3.rs @@ -297,15 +297,15 @@ fn decode_values(br: &mut BitReader, dst: &mut [i16], cb: &Codebook) -> Dec } fn dequant(val: i16, q: i16) -> i32 { - (val as i32) * (q as i32) + i32::from(val) * i32::from(q) } fn scale_coef(val: i32, scale: i16) -> i32 { - ((val as i32) * (scale as i32)) >> 8 + (val * i32::from(scale)) >> 8 } macro_rules! idct_1d { - ($c0: expr, $c1: expr, $c2: expr, $c3: expr, $c4: expr, $c5: expr, $c6: expr, $c7: expr) => { + ($c0: expr, $c1: expr, $c2: expr, $c3: expr, $c4: expr, $c5: expr, $c6: expr, $c7: expr) => { let t0 = $c0 + $c4; let t1 = $c0 - $c4; let t2 = $c2 + $c6; @@ -334,6 +334,8 @@ macro_rules! idct_1d { } } +#[allow(clippy::erasing_op)] +#[allow(clippy::identity_op)] fn idct(blk: &mut [i32; 64]) { for i in 0..8 { idct_1d!(blk[i + 0 * 8], blk[i + 1 * 8], blk[i + 2 * 8], blk[i + 3 * 8], @@ -343,7 +345,7 @@ fn idct(blk: &mut [i32; 64]) { idct_1d!(row[0], row[1], row[2], row[3], row[4], row[5], row[6], row[7]); } for el in blk.iter_mut() { - *el = *el >> 5; + *el >>= 5; } } @@ -394,7 +396,7 @@ fn decode_block_inter(dst: &mut [u8], stride: usize, btype: usize, coeffs: &[i16 let dc = dequant(coeffs[0], qmat[0]) >> 5; for line in dst.chunks_mut(stride).take(8) { for el in line.iter_mut().take(8) { - *el = ((*el as i32) + dc).max(0).min(255) as u8; + *el = (i32::from(*el) + dc).max(0).min(255) as u8; } } }, @@ -407,7 +409,7 @@ fn decode_block_inter(dst: &mut [u8], stride: usize, btype: usize, coeffs: &[i16 idct(&mut blk); for (line, row) in dst.chunks_mut(stride).zip(blk.chunks(8)).take(8) { for (dst, coef) in line.iter_mut().zip(row.iter()).take(8) { - *dst = (*dst as i32 + *coef).max(0).min(255) as u8; + *dst = (i32::from(*dst) + *coef).max(0).min(255) as u8; } } }, @@ -419,7 +421,7 @@ fn decode_block_inter(dst: &mut [u8], stride: usize, btype: usize, coeffs: &[i16 idct(&mut blk); for (line, row) in dst.chunks_mut(stride).zip(blk.chunks(8)).take(8) { for (dst, coef) in line.iter_mut().zip(row.iter()).take(8) { - *dst = (*dst as i32 + *coef).max(0).min(255) as u8; + *dst = (i32::from(*dst) + *coef).max(0).min(255) as u8; } } }, @@ -428,13 +430,13 @@ fn decode_block_inter(dst: &mut [u8], stride: usize, btype: usize, coeffs: &[i16 fn init_quant(qmat: &mut [i16; 64], base_qmat: &[u8; 64], quant: u8) { let q = if quant < 50 { - 5000 / (quant.max(1) as i32) + 5000 / i32::from(quant.max(1)) } else { - ((100 - quant.min(100)) * 2) as i32 + i32::from((100 - quant.min(100)) * 2) }; for (inq, (outq, scale)) in base_qmat.iter().zip(qmat.iter_mut().zip(QUANT_MATRIX.iter())) { - let val = (((*inq as i32) * q + 50) / 100).max(1).min(0x7FFF); - *outq = ((val * (*scale as i32) + 0x800) >> 12) as i16; + let val = ((i32::from(*inq) * q + 50) / 100).max(1).min(0x7FFF); + *outq = ((val * i32::from(*scale) + 0x800) >> 12) as i16; } } @@ -509,6 +511,12 @@ impl NADecoder for Midivid3Decoder { } } +impl NAOptionHandler for Midivid3Decoder { + fn get_supported_options(&self) -> &[NAOptionDefinition] { &[] } + fn set_options(&mut self, _options: &[NAOption]) { } + fn query_option_value(&self, _name: &str) -> Option { None } +} + pub fn get_decoder_video() -> Box { Box::new(Midivid3Decoder::new()) @@ -519,14 +527,14 @@ mod test { use nihav_core::codecs::RegisteredDecoders; use nihav_core::demuxers::RegisteredDemuxers; use nihav_codec_support::test::dec_video::*; - use crate::game_register_all_codecs; + use crate::game_register_all_decoders; use nihav_commonfmt::generic_register_all_demuxers; #[test] fn test_midivid3_video() { let mut dmx_reg = RegisteredDemuxers::new(); generic_register_all_demuxers(&mut dmx_reg); let mut dec_reg = RegisteredDecoders::new(); - game_register_all_codecs(&mut dec_reg); + game_register_all_decoders(&mut dec_reg); test_decoding("avi", "midivid3", "assets/Game/mv30.avi", Some(16), &dmx_reg, &dec_reg, ExpectedTestResult::MD5Frames(vec![