X-Git-Url: https://git.nihav.org/?p=nihav.git;a=blobdiff_plain;f=nihav-game%2Fsrc%2Fcodecs%2Fmod.rs;h=8e735f20b77fe23df6016f5c0165f3be137c8914;hp=064b567343717ecce2cc48aa0bb95d9d5dcbbbd2;hb=d66e60559ac53f86a8e7a1c31b89a6cf320177d0;hpb=78fb6560c73965d834b215fb0b49505ae5443288 diff --git a/nihav-game/src/codecs/mod.rs b/nihav-game/src/codecs/mod.rs index 064b567..8e735f2 100644 --- a/nihav-game/src/codecs/mod.rs +++ b/nihav-game/src/codecs/mod.rs @@ -8,16 +8,28 @@ macro_rules! validate { pub mod bmv; #[cfg(feature="decoder_bmv3")] pub mod bmv3; +#[cfg(any(feature="decoder_fstvid",feature="decoder_fstaud"))] +pub mod futurevision; #[cfg(feature="decoder_gdvvid")] pub mod gremlinvideo; +#[cfg(feature="decoder_imax")] +pub mod imax; +#[cfg(feature="decoder_ipma")] +pub mod ipma; #[cfg(feature="decoder_lhst500f22")] pub mod lhst500f22; #[cfg(feature="decoder_midivid")] pub mod midivid; #[cfg(feature="decoder_midivid3")] pub mod midivid3; +#[cfg(feature="decoder_q")] +pub mod q; #[cfg(feature="decoder_vmd")] pub mod vmd; +#[cfg(feature="decoder_vx")] +#[allow(clippy::erasing_op)] +#[allow(clippy::identity_op)] +pub mod vx; const GAME_CODECS: &[DecoderInfo] = &[ #[cfg(feature="decoder_gdvvid")] @@ -32,6 +44,18 @@ const GAME_CODECS: &[DecoderInfo] = &[ DecoderInfo { name: "bmv3-audio", get_decoder: bmv3::get_decoder_audio }, #[cfg(feature="decoder_bmv3")] DecoderInfo { name: "bmv3-video", get_decoder: bmv3::get_decoder_video }, +#[cfg(feature="decoder_fstaud")] + DecoderInfo { name: "fst-audio", get_decoder: futurevision::get_decoder_audio }, +#[cfg(feature="decoder_fstvid")] + DecoderInfo { name: "fst-video", get_decoder: futurevision::get_decoder_video }, +#[cfg(feature="decoder_imax")] + DecoderInfo { name: "fable-imax", get_decoder: imax::get_decoder }, +#[cfg(feature="decoder_ipma")] + DecoderInfo { name: "ipma", get_decoder: ipma::get_decoder }, +#[cfg(feature="decoder_ipma")] + DecoderInfo { name: "ipma2", get_decoder: ipma::get_decoder_v2 }, +#[cfg(feature="decoder_q")] + DecoderInfo { name: "legend-q-video", get_decoder: q::get_decoder }, #[cfg(feature="decoder_vmd")] DecoderInfo { name: "vmd-audio", get_decoder: vmd::get_decoder_audio }, #[cfg(feature="decoder_vmd")] @@ -42,11 +66,15 @@ const GAME_CODECS: &[DecoderInfo] = &[ DecoderInfo { name: "midivid", get_decoder: midivid::get_decoder_video }, #[cfg(feature="decoder_midivid3")] DecoderInfo { name: "midivid3", get_decoder: midivid3::get_decoder_video }, +#[cfg(feature="decoder_vx")] + DecoderInfo { name: "vxaudio", get_decoder: vx::get_decoder_audio }, +#[cfg(feature="decoder_vx")] + DecoderInfo { name: "vxvideo", get_decoder: vx::get_decoder_video }, ]; /// Registers all available codecs provided by this crate. pub fn game_register_all_decoders(rd: &mut RegisteredDecoders) { for decoder in GAME_CODECS.iter() { - rd.add_decoder(decoder.clone()); + rd.add_decoder(*decoder); } }