X-Git-Url: https://git.nihav.org/?p=nihav.git;a=blobdiff_plain;f=nihav-game%2Fsrc%2Fcodecs%2Fmod.rs;h=c75e26324cd78fcd1267058f531abe3d23a09d4b;hp=d54abb6e3f6aa7271ef424d76d3689121f5828c9;hb=7be96acc8d04f0760566255b7ef8c872499889a9;hpb=016340a0e75cf93fa138a9b37fb5260d04eb3ee0 diff --git a/nihav-game/src/codecs/mod.rs b/nihav-game/src/codecs/mod.rs index d54abb6..c75e263 100644 --- a/nihav-game/src/codecs/mod.rs +++ b/nihav-game/src/codecs/mod.rs @@ -1,5 +1,6 @@ use nihav_core::codecs::*; +#[allow(unused_macros)] macro_rules! validate { ($a:expr) => { if !$a { println!("check failed at {}:{}", file!(), line!()); return Err(DecoderError::InvalidData); } }; } @@ -8,14 +9,24 @@ macro_rules! validate { pub mod bmv; #[cfg(feature="decoder_bmv3")] pub mod bmv3; +#[cfg(any(feature="decoder_fstvid",feature="decoder_fstaud"))] +pub mod futurevision; #[cfg(feature="decoder_gdvvid")] pub mod gremlinvideo; +#[cfg(feature="decoder_imax")] +pub mod imax; +#[cfg(feature="decoder_ipma")] +pub mod ipma; #[cfg(feature="decoder_lhst500f22")] pub mod lhst500f22; #[cfg(feature="decoder_midivid")] pub mod midivid; #[cfg(feature="decoder_midivid3")] pub mod midivid3; +#[cfg(feature="decoder_q")] +pub mod q; +#[cfg(any(feature="decoder_smush_video", feature="decoder_smush_audio"))] +pub mod smush; #[cfg(feature="decoder_vmd")] pub mod vmd; #[cfg(feature="decoder_vx")] @@ -36,6 +47,26 @@ const GAME_CODECS: &[DecoderInfo] = &[ DecoderInfo { name: "bmv3-audio", get_decoder: bmv3::get_decoder_audio }, #[cfg(feature="decoder_bmv3")] DecoderInfo { name: "bmv3-video", get_decoder: bmv3::get_decoder_video }, +#[cfg(feature="decoder_fstaud")] + DecoderInfo { name: "fst-audio", get_decoder: futurevision::get_decoder_audio }, +#[cfg(feature="decoder_fstvid")] + DecoderInfo { name: "fst-video", get_decoder: futurevision::get_decoder_video }, +#[cfg(feature="decoder_imax")] + DecoderInfo { name: "fable-imax", get_decoder: imax::get_decoder }, +#[cfg(feature="decoder_ipma")] + DecoderInfo { name: "ipma", get_decoder: ipma::get_decoder }, +#[cfg(feature="decoder_ipma")] + DecoderInfo { name: "ipma2", get_decoder: ipma::get_decoder_v2 }, +#[cfg(feature="decoder_q")] + DecoderInfo { name: "legend-q-video", get_decoder: q::get_decoder }, +#[cfg(feature="decoder_smush_video")] + DecoderInfo { name: "smushv1", get_decoder: smush::get_decoder_video_v1 }, +#[cfg(feature="decoder_smush_video")] + DecoderInfo { name: "smushv2", get_decoder: smush::get_decoder_video_v2 }, +#[cfg(feature="decoder_smush_audio")] + DecoderInfo { name: "smush-iact", get_decoder: smush::get_decoder_iact }, +#[cfg(feature="decoder_smush_audio")] + DecoderInfo { name: "smush-vima", get_decoder: smush::get_decoder_vima }, #[cfg(feature="decoder_vmd")] DecoderInfo { name: "vmd-audio", get_decoder: vmd::get_decoder_audio }, #[cfg(feature="decoder_vmd")] @@ -55,6 +86,6 @@ const GAME_CODECS: &[DecoderInfo] = &[ /// Registers all available codecs provided by this crate. pub fn game_register_all_decoders(rd: &mut RegisteredDecoders) { for decoder in GAME_CODECS.iter() { - rd.add_decoder(decoder.clone()); + rd.add_decoder(*decoder); } }