X-Git-Url: https://git.nihav.org/?p=nihav.git;a=blobdiff_plain;f=nihav-game%2Fsrc%2Fcodecs%2Fvmd.rs;h=40d8c5e9b8413ac37eecaafb9c9c12aa4aecb4e4;hp=939dcd6d25891b719160d9375628cbd930afcfd3;hb=78fb6560c73965d834b215fb0b49505ae5443288;hpb=7d57ae2f680d7a1eba7af2ee831f305b2f0f9324 diff --git a/nihav-game/src/codecs/vmd.rs b/nihav-game/src/codecs/vmd.rs index 939dcd6..40d8c5e 100644 --- a/nihav-game/src/codecs/vmd.rs +++ b/nihav-game/src/codecs/vmd.rs @@ -451,7 +451,7 @@ impl NADecoder for VMDAudioDecoder { let edata = info.get_extradata(); let flags = if let Some(ref buf) = edata { validate!(buf.len() >= 2); - (buf[0] as u16) | ((buf[1] as u16) << 8) + u16::from(buf[0]) | (u16::from(buf[1]) << 8) } else { 0 }; @@ -480,13 +480,15 @@ impl NADecoder for VMDAudioDecoder { } }; self.ainfo = NAAudioInfo::new(ainfo.get_sample_rate(), ainfo.get_channels(), fmt, ainfo.get_block_len()); - self.info = info.replace_info(NACodecTypeInfo::Audio(self.ainfo.clone())); + self.info = info.replace_info(NACodecTypeInfo::Audio(self.ainfo)); self.chmap = NAChannelMap::from_str(if channels == 1 { "C" } else { "L,R" }).unwrap(); Ok(()) } else { Err(DecoderError::InvalidData) } } + #[allow(clippy::identity_op)] + #[allow(clippy::cyclomatic_complexity)] fn decode(&mut self, _supp: &mut NADecoderSupport, pkt: &NAPacket) -> DecoderResult { let info = pkt.get_stream().get_info(); if let NACodecTypeInfo::Audio(_) = info.get_properties() { @@ -688,14 +690,14 @@ mod test { use nihav_core::codecs::RegisteredDecoders; use nihav_core::demuxers::RegisteredDemuxers; use nihav_codec_support::test::dec_video::*; - use crate::game_register_all_codecs; + use crate::game_register_all_decoders; use crate::game_register_all_demuxers; #[test] fn test_vmd_video() { let mut dmx_reg = RegisteredDemuxers::new(); game_register_all_demuxers(&mut dmx_reg); let mut dec_reg = RegisteredDecoders::new(); - game_register_all_codecs(&mut dec_reg); + game_register_all_decoders(&mut dec_reg); test_decoding("vmd", "vmd-video", "assets/Game/2832.VMD", Some(10), &dmx_reg, &dec_reg, ExpectedTestResult::MD5Frames(vec![ @@ -716,7 +718,7 @@ mod test { let mut dmx_reg = RegisteredDemuxers::new(); game_register_all_demuxers(&mut dmx_reg); let mut dec_reg = RegisteredDecoders::new(); - game_register_all_codecs(&mut dec_reg); + game_register_all_decoders(&mut dec_reg); test_decoding("vmd", "vmd-video", "assets/Game/HLP1000.VMD", Some(10), &dmx_reg, &dec_reg, ExpectedTestResult::MD5Frames(vec![ @@ -732,7 +734,7 @@ mod test { let mut dmx_reg = RegisteredDemuxers::new(); game_register_all_demuxers(&mut dmx_reg); let mut dec_reg = RegisteredDecoders::new(); - game_register_all_codecs(&mut dec_reg); + game_register_all_decoders(&mut dec_reg); test_decoding("vmd", "vmd-video", "assets/Game/02C.VMD", None, &dmx_reg, &dec_reg, ExpectedTestResult::MD5([0xb580782c, 0xd7fb98c0, 0xaf9b83cc, 0xaea0846b])); @@ -742,7 +744,7 @@ mod test { let mut dmx_reg = RegisteredDemuxers::new(); game_register_all_demuxers(&mut dmx_reg); let mut dec_reg = RegisteredDecoders::new(); - game_register_all_codecs(&mut dec_reg); + game_register_all_decoders(&mut dec_reg); test_decoding("vmd", "vmd-audio", "assets/Game/1491.VMD", None, &dmx_reg, &dec_reg, ExpectedTestResult::MD5([0x75037601, 0xbc7b3976, 0x6e1c948b, 0xf05a3d6c])); @@ -752,7 +754,7 @@ mod test { let mut dmx_reg = RegisteredDemuxers::new(); game_register_all_demuxers(&mut dmx_reg); let mut dec_reg = RegisteredDecoders::new(); - game_register_all_codecs(&mut dec_reg); + game_register_all_decoders(&mut dec_reg); test_decoding("vmd", "vmd-audio", "assets/Game/2832.VMD", None, &dmx_reg, &dec_reg, ExpectedTestResult::MD5([0x32dcdf0e, 0xee058684, 0x43ed5bf1, 0x2ff18b5a])); @@ -762,7 +764,7 @@ mod test { let mut dmx_reg = RegisteredDemuxers::new(); game_register_all_demuxers(&mut dmx_reg); let mut dec_reg = RegisteredDecoders::new(); - game_register_all_codecs(&mut dec_reg); + game_register_all_decoders(&mut dec_reg); test_decoding("vmd", "vmd-audio", "assets/Game/1000.VMD", None, &dmx_reg, &dec_reg, ExpectedTestResult::MD5([0xc36215d3, 0x96530a80, 0x89f1fa8e, 0x49da302b])); @@ -772,7 +774,7 @@ mod test { let mut dmx_reg = RegisteredDemuxers::new(); game_register_all_demuxers(&mut dmx_reg); let mut dec_reg = RegisteredDecoders::new(); - game_register_all_codecs(&mut dec_reg); + game_register_all_decoders(&mut dec_reg); test_decoding("vmd", "vmd-audio", "assets/Game/HLP1000.VMD", None, &dmx_reg, &dec_reg, ExpectedTestResult::MD5([0x76a00405, 0xe4e5378d, 0x495b2a68, 0x4dffe042]));