From 951d4be7f45b03012e7cf38df1d421e3d5a02afc Mon Sep 17 00:00:00 2001 From: Kostya Shishkov Date: Mon, 24 Feb 2020 18:37:09 +0100 Subject: [PATCH] bmv: switch to MD5-based testing --- nihav-game/src/codecs/bmv.rs | 12 ++++-------- 1 file changed, 4 insertions(+), 8 deletions(-) diff --git a/nihav-game/src/codecs/bmv.rs b/nihav-game/src/codecs/bmv.rs index 4f6d993..e94fbaf 100644 --- a/nihav-game/src/codecs/bmv.rs +++ b/nihav-game/src/codecs/bmv.rs @@ -317,10 +317,8 @@ mod test { let mut dec_reg = RegisteredDecoders::new(); game_register_all_codecs(&mut dec_reg); -// let file = "assets/Game/PERFECT.BMV"; -// let file = "assets/Game/DW2-MOUSE.BMV"; - let file = "assets/Game/WILDCAT.BMV"; - test_file_decoding("bmv", file, Some(40), true, false, None, &dmx_reg, &dec_reg); + test_decoding("bmv", "bmv-video", "assets/Game/WILDCAT.BMV", Some(40), &dmx_reg, &dec_reg, + ExpectedTestResult::MD5([0x9e91bb16, 0xc1edafc9, 0x4ef3171f, 0x0f3f6181])); } #[test] fn test_bmv_audio() { @@ -329,9 +327,7 @@ mod test { let mut dec_reg = RegisteredDecoders::new(); game_register_all_codecs(&mut dec_reg); - let file = "assets/Game/PERFECT.BMV"; -// let file = "assets/Game/DW2-MOUSE.BMV"; -// let file = "assets/Game/WILDCAT.BMV"; - test_decode_audio("bmv", file, None, None/*Some("bmv")*/, &dmx_reg, &dec_reg); + test_decoding("bmv", "bmv-audio", "assets/Game/PERFECT.BMV", None, &dmx_reg, &dec_reg, + ExpectedTestResult::MD5([0x90b9ace4, 0x5fc19938, 0x7f534560, 0x32589cdf])); } } -- 2.30.2