]> git.nihav.org Git - nihav.git/blame - nihav-game/src/codecs/futurevision.rs
h264: miscellaneous micro-optimisations
[nihav.git] / nihav-game / src / codecs / futurevision.rs
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1use nihav_core::frame::*;
2use nihav_core::formats;
f1b0db38 3#[cfg(feature="decoder_fstaud")]
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4use nihav_core::formats::NAChannelMap;
5use nihav_core::codecs::*;
f1b0db38 6#[cfg(feature="decoder_fstvid")]
8d91d85f 7use nihav_core::io::byteio::*;
f1b0db38 8#[cfg(feature="decoder_fstaud")]
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9use nihav_codec_support::codecs::imaadpcm::IMAState;
10
f1b0db38 11#[cfg(feature="decoder_fstvid")]
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12struct FutureVisionVideoDecoder {
13 info: NACodecInfoRef,
14 pal: [u8; 768],
15 frame: Vec<u8>,
16 w: usize,
17 h: usize,
18}
19
f1b0db38 20#[cfg(feature="decoder_fstvid")]
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21struct Bits8<'a> {
22 src: &'a [u8],
23 pos: usize,
24 buf: u8,
25 bit: u8,
26}
27
f1b0db38 28#[cfg(feature="decoder_fstvid")]
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29impl<'a> Bits8<'a> {
30 fn new(src: &'a [u8]) -> Self { Bits8 { src, pos: 0, buf: 0, bit: 0 } }
31 fn read_bit(&mut self) -> ByteIOResult<bool> {
32 if self.bit == 0 {
33 if self.pos < self.src.len() {
34 self.buf = self.src[self.pos];
35 self.pos += 1;
36 self.bit = 8;
37 } else {
38 return Err(ByteIOError::ReadError);
39 }
40 }
41 let bit = (self.buf & 0x80) != 0;
42 self.buf <<= 1;
43 self.bit -= 1;
44 Ok(bit)
45 }
46}
47
f1b0db38 48#[cfg(feature="decoder_fstvid")]
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49impl FutureVisionVideoDecoder {
50 fn new() -> Self {
51 FutureVisionVideoDecoder {
52 info: NACodecInfoRef::default(),
53 pal: [0; 768],
54 frame: Vec::new(),
55 w: 0,
56 h: 0,
57 }
58 }
59
60 fn output_frame(&mut self, bufinfo: &mut NABufferType, w: usize, h: usize) {
61 let bufo = bufinfo.get_vbuf();
62 let mut buf = bufo.unwrap();
63 let paloff = buf.get_offset(1);
64 let stride = buf.get_stride(0);
65 let data = buf.get_data_mut().unwrap();
66 let dst = data.as_mut_slice();
67
68 dst[paloff..][..768].copy_from_slice(&self.pal);
69 for (dline, sline) in dst.chunks_mut(stride).zip(self.frame.chunks(w)).take(h) {
70 dline[..w].copy_from_slice(sline);
71 }
72 }
73}
74
f1b0db38 75#[cfg(feature="decoder_fstvid")]
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76impl NADecoder for FutureVisionVideoDecoder {
77 fn init(&mut self, _supp: &mut NADecoderSupport, info: NACodecInfoRef) -> DecoderResult<()> {
78 if let NACodecTypeInfo::Video(vinfo) = info.get_properties() {
79 let w = vinfo.get_width();
80 let h = vinfo.get_height();
81 validate!((w & 1) == 0 && (h & 1) == 0);
82 let fmt = PAL8_FORMAT;
83 let myinfo = NACodecTypeInfo::Video(NAVideoInfo::new(w, h, false, fmt));
84 self.info = NACodecInfo::new_ref(info.get_name(), myinfo, info.get_extradata()).into_ref();
85 self.w = w;
86 self.h = h;
87
88 self.frame.resize(w * h, 0);
89 self.pal = [0; 768];
90 Ok(())
91 } else {
92 Err(DecoderError::InvalidData)
93 }
94 }
95 fn decode(&mut self, _supp: &mut NADecoderSupport, pkt: &NAPacket) -> DecoderResult<NAFrameRef> {
96 let src = pkt.get_buffer();
97 validate!(src.len() >= 4);
98
99 let bitsize = read_u16le(&src)? as usize;
100 let bsize = (bitsize + 8) >> 3;
101 validate!(bsize + 2 <= src.len());
102
103 let mut flags = Bits8::new(&src[2..][..bsize]);
104 let mut mr = MemoryReader::new_read(&src[2 + bsize..]);
105 let mut br = ByteReader::new(&mut mr);
106
107 if (bsize + 2 != src.len()) && flags.read_bit()? {
108 for dst in self.pal.iter_mut() {
109 let b = br.read_byte()?;
110 *dst = (b << 2) | (b >> 4);
111 }
112 }
113
114 let mut is_intra = true;
115 let stride = self.w;
116 // for some reason last row should not be decoded
117 for row4 in self.frame.chunks_mut(stride * 4).take(self.h / 4 - 1) {
118 for x in (0..self.w).step_by(4) {
119 if flags.read_bit()? {
120 if flags.read_bit()? {
121 let c0 = br.read_byte()?;
122 let c1 = br.read_byte()?;
123 let mut mask = br.read_u16le()?;
124 for dst in row4[x..].chunks_mut(stride) {
125 for pix in dst.iter_mut().take(4) {
126 *pix = if (mask & 0x8000) != 0 { c1 } else { c0 };
127 mask <<= 1;
128 }
129 }
130 } else {
131 for dst in row4[x..].chunks_mut(stride) {
132 br.read_buf(&mut dst[..4])?;
133 }
134 }
135 } else {
136 is_intra = false;
137 }
138 }
139 }
140
141 let mut bufinfo = alloc_video_buffer(self.info.get_properties().get_video_info().unwrap(), 0)?;
142
143 self.output_frame(&mut bufinfo, self.w, self.h);
144
145 let mut frm = NAFrame::new_from_pkt(pkt, self.info.clone(), bufinfo);
146 frm.set_keyframe(is_intra);
147 frm.set_frame_type(if is_intra { FrameType::I } else { FrameType::P });
148 Ok(frm.into_ref())
149 }
150 fn flush(&mut self) {
151 }
152}
153
f1b0db38 154#[cfg(feature="decoder_fstvid")]
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155impl NAOptionHandler for FutureVisionVideoDecoder {
156 fn get_supported_options(&self) -> &[NAOptionDefinition] { &[] }
157 fn set_options(&mut self, _options: &[NAOption]) { }
158 fn query_option_value(&self, _name: &str) -> Option<NAValue> { None }
159}
160
f1b0db38 161#[cfg(feature="decoder_fstvid")]
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162pub fn get_decoder_video() -> Box<dyn NADecoder + Send> {
163 Box::new(FutureVisionVideoDecoder::new())
164}
165
f1b0db38 166#[cfg(feature="decoder_fstaud")]
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167struct FutureVisionAudioDecoder {
168 ainfo: NAAudioInfo,
169 chmap: NAChannelMap,
170 state: IMAState,
171 count: usize,
172}
173
f1b0db38 174#[cfg(feature="decoder_fstaud")]
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175impl FutureVisionAudioDecoder {
176 fn new() -> Self {
177 FutureVisionAudioDecoder {
178 ainfo: NAAudioInfo::new(0, 1, formats::SND_S16_FORMAT, 0),
179 chmap: NAChannelMap::from_ms_mapping(0x4), //single channel
180 state: IMAState::new(),
181 count: 0,
182 }
183 }
184}
185
f1b0db38 186#[cfg(feature="decoder_fstaud")]
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187impl NADecoder for FutureVisionAudioDecoder {
188 fn init(&mut self, _supp: &mut NADecoderSupport, info: NACodecInfoRef) -> DecoderResult<()> {
189 if let NACodecTypeInfo::Audio(ainfo) = info.get_properties() {
190 self.ainfo = NAAudioInfo::new(ainfo.get_sample_rate(), 1, formats::SND_S16P_FORMAT, 1);
191 Ok(())
192 } else {
193 Err(DecoderError::InvalidData)
194 }
195 }
196 fn decode(&mut self, _supp: &mut NADecoderSupport, pkt: &NAPacket) -> DecoderResult<NAFrameRef> {
197 let info = pkt.get_stream().get_info();
198 if let NACodecTypeInfo::Audio(_) = info.get_properties() {
199 let pktbuf = pkt.get_buffer();
200 let samples = pktbuf.len() * 2;
201 let abuf = alloc_audio_buffer(self.ainfo, samples, self.chmap.clone())?;
202 let mut adata = abuf.get_abuf_i16().unwrap();
203 let buf = adata.get_data_mut().unwrap();
204 for (dst, &val) in buf.chunks_exact_mut(2).zip(pktbuf.iter()) {
205 dst[0] = self.state.expand_sample(val & 0xF);
206 dst[1] = self.state.expand_sample(val >> 4);
207 if self.count < 50 {
208 dst[0] = 0;
209 dst[1] = 0;
210 }
211 self.count += 2;
212 }
213 let mut frm = NAFrame::new_from_pkt(pkt, info, abuf);
214 frm.set_duration(Some(samples as u64));
215 frm.set_keyframe(false);
216 Ok(frm.into_ref())
217 } else {
218 Err(DecoderError::InvalidData)
219 }
220 }
221 fn flush(&mut self) {
222 }
223}
224
f1b0db38 225#[cfg(feature="decoder_fstaud")]
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226impl NAOptionHandler for FutureVisionAudioDecoder {
227 fn get_supported_options(&self) -> &[NAOptionDefinition] { &[] }
228 fn set_options(&mut self, _options: &[NAOption]) { }
229 fn query_option_value(&self, _name: &str) -> Option<NAValue> { None }
230}
231
f1b0db38 232#[cfg(feature="decoder_fstaud")]
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233pub fn get_decoder_audio() -> Box<dyn NADecoder + Send> {
234 Box::new(FutureVisionAudioDecoder::new())
235}
236
237#[cfg(test)]
238mod test {
239 use nihav_core::codecs::RegisteredDecoders;
240 use nihav_core::demuxers::RegisteredDemuxers;
241 use nihav_codec_support::test::dec_video::*;
242 use crate::game_register_all_decoders;
243 use crate::game_register_all_demuxers;
244
886cde48 245 // samples come from the Harvester game
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246 #[test]
247 fn test_fst_video() {
248 let mut dmx_reg = RegisteredDemuxers::new();
249 game_register_all_demuxers(&mut dmx_reg);
250 let mut dec_reg = RegisteredDecoders::new();
251 game_register_all_decoders(&mut dec_reg);
252
253 test_decoding("fst", "fst-video", "assets/Game/alarm.fst", None, &dmx_reg, &dec_reg,
254 ExpectedTestResult::MD5([0x4028440a, 0xcb8aed5b, 0x2a9f1ead, 0x269169f5]));
255 }
256 #[test]
257 fn test_fst_audio() {
258 let mut dmx_reg = RegisteredDemuxers::new();
259 game_register_all_demuxers(&mut dmx_reg);
260 let mut dec_reg = RegisteredDecoders::new();
261 game_register_all_decoders(&mut dec_reg);
262
263 test_decoding("fcmp", "fst-audio", "assets/Game/anxiety.cmp", None, &dmx_reg, &dec_reg,
264 ExpectedTestResult::MD5([0xa45b65b3, 0xe0654352, 0xf553e90b, 0x5dce0023]));
265 }
266}