]> git.nihav.org Git - nihav.git/blame - nihav-game/src/codecs/smush/iact.rs
split configuration for audio and video SMUSH decoders
[nihav.git] / nihav-game / src / codecs / smush / iact.rs
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1use nihav_core::codecs::*;
2use nihav_core::io::byteio::*;
3use std::str::FromStr;
4
5struct IACTDecoder {
6 ainfo: NAAudioInfo,
7 chmap: NAChannelMap,
8 bits: u8,
9 tot_size: u32,
10 old: bool,
11 queued: Vec<u8>,
12}
13
14impl IACTDecoder {
15 fn new() -> Self {
16 Self {
17 ainfo: NAAudioInfo::new(0, 1, SND_S16_FORMAT, 0),
18 chmap: NAChannelMap::new(),
19 bits: 0,
20 tot_size: 0,
21 old: false,
22 queued: Vec::new(),
23 }
24 }
25}
26
27impl NADecoder for IACTDecoder {
28 fn init(&mut self, _supp: &mut NADecoderSupport, info: NACodecInfoRef) -> DecoderResult<()> {
29 if let NACodecTypeInfo::Audio(ainfo) = info.get_properties() {
30 self.ainfo = NAAudioInfo::new(ainfo.get_sample_rate(), ainfo.get_channels(), SND_S16_FORMAT, 1);
31 self.chmap = NAChannelMap::from_str(if ainfo.get_channels() == 1 { "C" } else { "L,R" }).unwrap();
32 self.bits = ainfo.get_format().bits;
33 Ok(())
34 } else {
35 Err(DecoderError::InvalidData)
36 }
37 }
38 fn decode(&mut self, _supp: &mut NADecoderSupport, pkt: &NAPacket) -> DecoderResult<NAFrameRef> {
39 let info = pkt.get_stream().get_info();
40 if let NACodecTypeInfo::Audio(_) = info.get_properties() {
41 let src = pkt.get_buffer();
42 validate!(src.len() > 18);
43
44 let code = read_u16le(&src[0..])?;
45 let flags = read_u16le(&src[2..])?;
46 if code != 8 || flags != 0x2E {
47 let mut frm = NAFrame::new_from_pkt(pkt, info, NABufferType::None);
48 frm.set_duration(Some(0));
49 frm.set_keyframe(true);
50 return Ok(frm.into_ref());
51 }
52 let _left = read_u32le(&src[14..])?;
53 let offset = if self.tot_size == 0 {
54 let mut mr = MemoryReader::new_read(&src[18..]);
55 let mut br = ByteReader::new(&mut mr);
56 let tag = br.read_tag()?;
57 if &tag == b"iMUS" {
58 self.tot_size = br.read_u32be()?;
59 validate!(self.tot_size != 0);
60 loop {
61 let tag = br.read_tag()?;
62 let size = br.read_u32be()?;
63 match &tag {
64 b"DATA" => {
65 break;
66 },
67 _ => br.read_skip(size as usize)?,
68 };
69 }
70 br.tell() as usize
71 } else {
72 self.tot_size = 1;
73 self.old = true;
74 self.bits = 8;
75 0
76 }
77 } else { 0 };
78
79 let data = &src[offset + 18..];
80 if self.old {
81 self.queued.extend_from_slice(data);
82 }
83 let nsamples = (match self.bits {
84 _ if self.old => {
85 let mut mr = MemoryReader::new_read(&self.queued);
86 let mut br = ByteReader::new(&mut mr);
87 let mut nblocks = 0;
88 while br.left() > 0 {
89 let len = br.read_u16be()? as usize;
90 if br.left() < (len as i64) {
91 break;
92 }
93 nblocks += 1;
94 br.read_skip(len)?;
95 }
96 nblocks * 1024 * self.chmap.num_channels()
97 },
98 8 => data.len(),
99 12 => data.len() * 2 / 3,
100 16 => data.len() / 2,
101 _ => unimplemented!(),
102 }) / self.chmap.num_channels();
103
104 let abuf = alloc_audio_buffer(self.ainfo, nsamples, self.chmap.clone())?;
105 let mut adata = abuf.get_abuf_i16().unwrap();
106 let adata = adata.get_data_mut().unwrap();
107 match self.bits {
108 _ if self.old => {
109 let mut mr = MemoryReader::new_read(&self.queued);
110 let mut br = ByteReader::new(&mut mr);
111 for dst in adata.chunks_exact_mut(1024 * 2) {
112 let len = br.read_u16be()? as usize;
113 let end = br.tell() + (len as u64);
114 let b = br.read_byte()?;
115 let scale1 = b >> 4;
116 let scale2 = b & 0xF;
117 for pair in dst.chunks_exact_mut(2) {
118 if br.left() < 2 {
119 break;
120 }
121 let b = br.read_byte()? as i8;
122 if b != -0x80 {
123 pair[0] = i16::from(b) << scale1;
124 } else {
125 pair[0] = br.read_u16be()? as i16;
126 }
127 let b = br.read_byte()? as i8;
128 if b != -0x80 {
129 pair[1] = i16::from(b) << scale2;
130 } else {
131 pair[1] = br.read_u16be()? as i16;
132 }
133 }
134 validate!(br.tell() <= end);
135 br.seek(SeekFrom::Start(end))?;
136 }
137 let consumed = br.tell() as usize;
138 self.queued.drain(..consumed);
139 },
140 8 => {
141 for (dst, &src) in adata.iter_mut().zip(data.iter()) {
142 *dst = (u16::from(src) << 8) as i16;
143 }
144 },
145 12 => {
146 for (dst, src) in adata.chunks_exact_mut(2).zip(data.chunks_exact(3)) {
147 dst[0] = (((u16::from(src[1] << 4) << 8) | (u16::from(src[0]) << 4)) ^ 0x8000) as i16;
148 dst[1] = (((u16::from(src[1] & 0xF0) << 8) | (u16::from(src[2]) << 4)) ^ 0x8000) as i16;
149 }
150 },
151 16 => {
152 for (dst, src) in adata.iter_mut().zip(data.chunks_exact(2)) {
153 *dst = read_u16le(src)? as i16;
154 }
155 },
156 _ => unreachable!(),
157 }
158
159 let mut frm = NAFrame::new_from_pkt(pkt, info, abuf);
160 frm.set_duration(Some(nsamples as u64));
161 frm.set_keyframe(true);
162 Ok(frm.into_ref())
163 } else {
164 Err(DecoderError::InvalidData)
165 }
166 }
167 fn flush(&mut self) {
168 }
169}
170
171impl NAOptionHandler for IACTDecoder {
172 fn get_supported_options(&self) -> &[NAOptionDefinition] { &[] }
173 fn set_options(&mut self, _options: &[NAOption]) { }
174 fn query_option_value(&self, _name: &str) -> Option<NAValue> { None }
175}
176
177pub fn get_decoder_iact() -> Box<dyn NADecoder + Send> {
178 Box::new(IACTDecoder::new())
179}
180
181#[cfg(test)]
182mod test {
183 use nihav_core::codecs::RegisteredDecoders;
184 use nihav_core::demuxers::RegisteredDemuxers;
185 use nihav_codec_support::test::dec_video::*;
186 use crate::game_register_all_decoders;
187 use crate::game_register_all_demuxers;
188 #[test]
189 fn test_smush_iact_imuse() {
190 let mut dmx_reg = RegisteredDemuxers::new();
191 game_register_all_demuxers(&mut dmx_reg);
192 let mut dec_reg = RegisteredDecoders::new();
193 game_register_all_decoders(&mut dec_reg);
194
195 // sample from The Dig
196 test_decoding("smush", "smush-iact", "assets/Game/smush/PIGOUT.SAN", None, &dmx_reg, &dec_reg,
197 ExpectedTestResult::MD5([0x7d731a75, 0x9869cb8f, 0xded5b893, 0xb507b17a]));
198 }
199 #[test]
200 fn test_smush_iact_raw() {
201 let mut dmx_reg = RegisteredDemuxers::new();
202 game_register_all_demuxers(&mut dmx_reg);
203 let mut dec_reg = RegisteredDecoders::new();
204 game_register_all_decoders(&mut dec_reg);
205
206 // sample from Curse of Monkey Island
207 test_decoding("smush", "smush-iact", "assets/Game/smush/ZAP010.SAN", None, &dmx_reg, &dec_reg,
208 ExpectedTestResult::MD5([0xecf88bc6, 0x5c89ce94, 0x8e40a22a, 0xfc4ba86c]));
209 }
210}
211