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1 | use nihav_core::codecs::*; | |
2 | ||
3 | macro_rules! validate { | |
4 | ($a:expr) => { if !$a { println!("check failed at {}:{}", file!(), line!()); return Err(DecoderError::InvalidData); } }; | |
5 | } | |
6 | ||
7 | #[cfg(feature="decoder_bmv")] | |
8 | pub mod bmv; | |
9 | #[cfg(feature="decoder_bmv3")] | |
10 | pub mod bmv3; | |
11 | #[cfg(any(feature="decoder_fstvid",feature="decoder_fstaud"))] | |
12 | pub mod futurevision; | |
13 | #[cfg(feature="decoder_gdvvid")] | |
14 | pub mod gremlinvideo; | |
15 | #[cfg(feature="decoder_imax")] | |
16 | pub mod imax; | |
17 | #[cfg(feature="decoder_ipma")] | |
18 | pub mod ipma; | |
19 | #[cfg(feature="decoder_lhst500f22")] | |
20 | pub mod lhst500f22; | |
21 | #[cfg(feature="decoder_midivid")] | |
22 | pub mod midivid; | |
23 | #[cfg(feature="decoder_midivid3")] | |
24 | pub mod midivid3; | |
25 | #[cfg(feature="decoder_q")] | |
26 | pub mod q; | |
27 | #[cfg(feature="decoder_vmd")] | |
28 | pub mod vmd; | |
29 | #[cfg(feature="decoder_vx")] | |
30 | #[allow(clippy::erasing_op)] | |
31 | #[allow(clippy::identity_op)] | |
32 | pub mod vx; | |
33 | ||
34 | const GAME_CODECS: &[DecoderInfo] = &[ | |
35 | #[cfg(feature="decoder_gdvvid")] | |
36 | DecoderInfo { name: "gdv-audio", get_decoder: gremlinvideo::get_decoder_audio }, | |
37 | #[cfg(feature="decoder_gdvvid")] | |
38 | DecoderInfo { name: "gdv-video", get_decoder: gremlinvideo::get_decoder_video }, | |
39 | #[cfg(feature="decoder_bmv")] | |
40 | DecoderInfo { name: "bmv-audio", get_decoder: bmv::get_decoder_audio }, | |
41 | #[cfg(feature="decoder_bmv")] | |
42 | DecoderInfo { name: "bmv-video", get_decoder: bmv::get_decoder_video }, | |
43 | #[cfg(feature="decoder_bmv3")] | |
44 | DecoderInfo { name: "bmv3-audio", get_decoder: bmv3::get_decoder_audio }, | |
45 | #[cfg(feature="decoder_bmv3")] | |
46 | DecoderInfo { name: "bmv3-video", get_decoder: bmv3::get_decoder_video }, | |
47 | #[cfg(feature="decoder_fstaud")] | |
48 | DecoderInfo { name: "fst-audio", get_decoder: futurevision::get_decoder_audio }, | |
49 | #[cfg(feature="decoder_fstvid")] | |
50 | DecoderInfo { name: "fst-video", get_decoder: futurevision::get_decoder_video }, | |
51 | #[cfg(feature="decoder_imax")] | |
52 | DecoderInfo { name: "fable-imax", get_decoder: imax::get_decoder }, | |
53 | #[cfg(feature="decoder_ipma")] | |
54 | DecoderInfo { name: "ipma", get_decoder: ipma::get_decoder }, | |
55 | #[cfg(feature="decoder_ipma")] | |
56 | DecoderInfo { name: "ipma2", get_decoder: ipma::get_decoder_v2 }, | |
57 | #[cfg(feature="decoder_q")] | |
58 | DecoderInfo { name: "legend-q-video", get_decoder: q::get_decoder }, | |
59 | #[cfg(feature="decoder_vmd")] | |
60 | DecoderInfo { name: "vmd-audio", get_decoder: vmd::get_decoder_audio }, | |
61 | #[cfg(feature="decoder_vmd")] | |
62 | DecoderInfo { name: "vmd-video", get_decoder: vmd::get_decoder_video }, | |
63 | #[cfg(feature="decoder_lhst500f22")] | |
64 | DecoderInfo { name: "lhst500f22", get_decoder: lhst500f22::get_decoder }, | |
65 | #[cfg(feature="decoder_midivid")] | |
66 | DecoderInfo { name: "midivid", get_decoder: midivid::get_decoder_video }, | |
67 | #[cfg(feature="decoder_midivid3")] | |
68 | DecoderInfo { name: "midivid3", get_decoder: midivid3::get_decoder_video }, | |
69 | #[cfg(feature="decoder_vx")] | |
70 | DecoderInfo { name: "vxaudio", get_decoder: vx::get_decoder_audio }, | |
71 | #[cfg(feature="decoder_vx")] | |
72 | DecoderInfo { name: "vxvideo", get_decoder: vx::get_decoder_video }, | |
73 | ]; | |
74 | ||
75 | /// Registers all available codecs provided by this crate. | |
76 | pub fn game_register_all_decoders(rd: &mut RegisteredDecoders) { | |
77 | for decoder in GAME_CODECS.iter() { | |
78 | rd.add_decoder(*decoder); | |
79 | } | |
80 | } |