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1 //! Window generating functions.
2 use std::f32::consts;
3
4 /// Known window types.
5 #[derive(Debug,Clone,Copy,PartialEq)]
6 pub enum WindowType {
7 /// Simple square window.
8 Square,
9 /// Simple sine window.
10 Sine,
11 /// Kaiser-Bessel derived window.
12 KaiserBessel(f32),
13 }
14
15 /// Calculates window coefficients for the requested window type and size.
16 ///
17 /// Set `half` flag to calculate only the first half of the window.
18 pub fn generate_window(mode: WindowType, scale: f32, size: usize, half: bool, dst: &mut [f32]) {
19 match mode {
20 WindowType::Square => {
21 for n in 0..size { dst[n] = scale; }
22 },
23 WindowType::Sine => {
24 let param = if half {
25 consts::PI / ((2 * size) as f32)
26 } else {
27 consts::PI / (size as f32)
28 };
29 for n in 0..size {
30 dst[n] = (((n as f32) + 0.5) * param).sin() * scale;
31 }
32 },
33 WindowType::KaiserBessel(alpha) => {
34 let dlen = if half { size as f32 } else { (size as f32) * 0.5 };
35 let alpha2 = f64::from((alpha * consts::PI / dlen) * (alpha * consts::PI / dlen));
36
37 let mut kb: Vec<f64> = Vec::with_capacity(size);
38 let mut sum = 0.0;
39 for n in 0..size {
40 let b = bessel_i0(((n * (size - n)) as f64) * alpha2);
41 sum += b;
42 kb.push(sum);
43 }
44 sum += 1.0;
45 for n in 0..size {
46 dst[n] = (kb[n] / sum).sqrt() as f32;
47 }
48 },
49 };
50 }
51
52 fn bessel_i0(inval: f64) -> f64 {
53 let mut val: f64 = 1.0;
54 for n in (1..64).rev() {
55 val *= inval / f64::from(n * n);
56 val += 1.0;
57 }
58 val
59 }