1 use nihav_core::muxers::*;
3 #[cfg(feature="muxer_ea")]
6 const MUXERS: &[&dyn MuxerCreator] = &[
7 #[cfg(feature="muxer_ea")]
8 &ea::EAMuxerCreator {},
11 pub fn game_register_all_muxers(rm: &mut RegisteredMuxers) {
12 for muxer in MUXERS.iter() {