pub mod futurevision;
#[cfg(feature="decoder_gdvvid")]
pub mod gremlinvideo;
+#[cfg(feature="decoder_imax")]
+pub mod imax;
#[cfg(feature="decoder_lhst500f22")]
pub mod lhst500f22;
#[cfg(feature="decoder_midivid")]
DecoderInfo { name: "fst-audio", get_decoder: futurevision::get_decoder_audio },
#[cfg(feature="decoder_fstvid")]
DecoderInfo { name: "fst-video", get_decoder: futurevision::get_decoder_video },
+#[cfg(feature="decoder_imax")]
+ DecoderInfo { name: "fable-imax", get_decoder: imax::get_decoder },
#[cfg(feature="decoder_vmd")]
DecoderInfo { name: "vmd-audio", get_decoder: vmd::get_decoder_audio },
#[cfg(feature="decoder_vmd")]
/// Registers all available codecs provided by this crate.
pub fn game_register_all_decoders(rd: &mut RegisteredDecoders) {
for decoder in GAME_CODECS.iter() {
- rd.add_decoder(decoder.clone());
+ rd.add_decoder(*decoder);
}
}