pub mod bmv3;
#[cfg(feature="decoder_gdvvid")]
pub mod gremlinvideo;
+#[cfg(feature="decoder_midivid")]
+pub mod midivid;
#[cfg(feature="decoder_vmd")]
pub mod vmd;
DecoderInfo { name: "vmd-audio", get_decoder: vmd::get_decoder_audio },
#[cfg(feature="decoder_vmd")]
DecoderInfo { name: "vmd-video", get_decoder: vmd::get_decoder_video },
+#[cfg(feature="decoder_midivid")]
+ DecoderInfo { name: "midivid", get_decoder: midivid::get_decoder_video },
];
+/// Registers all available codecs provided by this crate.
pub fn game_register_all_codecs(rd: &mut RegisteredDecoders) {
for decoder in GAME_CODECS.iter() {
rd.add_decoder(decoder.clone());