}
struct VMDVideoDecoder {
- info: Rc<NACodecInfo>,
+ info: NACodecInfoRef,
pal: [u8; 768],
buf: Vec<u8>,
width: usize,
impl VMDVideoDecoder {
fn new() -> Self {
Self {
- info: Rc::new(NACodecInfo::default()),
+ info: NACodecInfoRef::default(),
pal: [0; 768],
buf: Vec::new(),
width: 0,
fn decode_frame(&mut self, br: &mut ByteReader, buf: &mut NAVideoBuffer<u8>) -> DecoderResult<bool> {
let paloff = buf.get_offset(1);
let stride = buf.get_stride(0);
- let mut data = buf.get_data_mut();
+ let data = buf.get_data_mut().unwrap();
let dst = data.as_mut_slice();
let frame_x = br.read_u16le()? as usize;
}
impl NADecoder for VMDVideoDecoder {
- fn init(&mut self, info: Rc<NACodecInfo>) -> DecoderResult<()> {
+ fn init(&mut self, info: NACodecInfoRef) -> DecoderResult<()> {
if let NACodecTypeInfo::Video(vinfo) = info.get_properties() {
self.width = vinfo.get_width();
self.height = vinfo.get_height();
let myinfo = NACodecTypeInfo::Video(NAVideoInfo::new(self.width, self.height, false, PAL8_FORMAT));
- self.info = Rc::new(NACodecInfo::new_ref(info.get_name(), myinfo, info.get_extradata()));
+ self.info = NACodecInfo::new_ref(info.get_name(), myinfo, info.get_extradata()).into_ref();
validate!(info.get_extradata().is_some());
if let Some(ref edata) = info.get_extradata() {
let mut frm = NAFrame::new_from_pkt(pkt, self.info.clone(), NABufferType::Video(buf));
frm.set_keyframe(is_intra);
frm.set_frame_type(if is_intra { FrameType::I } else { FrameType::P });
- Ok(Rc::new(RefCell::new(frm)))
+ Ok(frm.into_ref())
}
}
}
let mut ch = 0;
let flip_ch = if channels == 2 { 1 } else { 0 };
- for _ in 1..self.blk_align {
+ for _ in channels..self.blk_align*channels {
let b = br.read_byte()? as usize;
if (b & 0x80) != 0 {
pred[ch] -= SOL_AUD_STEPS16[b & 0x7F] as i32;
}
impl NADecoder for VMDAudioDecoder {
- fn init(&mut self, info: Rc<NACodecInfo>) -> DecoderResult<()> {
+ fn init(&mut self, info: NACodecInfoRef) -> DecoderResult<()> {
if let NACodecTypeInfo::Audio(ainfo) = info.get_properties() {
let fmt;
if ainfo.get_format().get_bits() == 8 {
fmt = SND_U8_FORMAT;
self.is16bit = false;
self.blk_size = ainfo.get_block_len();
+ self.blk_align = ainfo.get_block_len() / (ainfo.get_channels() as usize);
} else {
fmt = SND_S16P_FORMAT;
self.is16bit = true;
self.blk_size = (ainfo.get_block_len() + 1) * (ainfo.get_channels() as usize);
+ self.blk_align = ainfo.get_block_len();
};
- self.blk_align = ainfo.get_block_len() / (ainfo.get_channels() as usize);
self.ainfo = NAAudioInfo::new(ainfo.get_sample_rate(), ainfo.get_channels(), fmt, ainfo.get_block_len());
self.chmap = NAChannelMap::from_str(if ainfo.get_channels() == 1 { "C" } else { "L,R" }).unwrap();
Ok(())
if self.is16bit {
let mut adata = abuf.get_abuf_i16().unwrap();
let off1 = adata.get_offset(1);
- let mut dst = adata.get_data_mut();
+ let mut dst = adata.get_data_mut().unwrap();
self.decode_16bit(&mut dst, off1, &mut br, nblocks, mask)?;
} else {
let mut adata = abuf.get_abuf_u8().unwrap();
- let mut dst = adata.get_data_mut();
+ let dst = adata.get_data_mut().unwrap();
let mut doff = 0;
let mut mask = mask;
let channels = self.chmap.num_channels();
for i in 0..self.blk_align * channels {
dst[doff + i] = 0;
}
- } else {
- for i in 0..self.blk_align * channels {
+ } else if channels == 1 {
+ for i in 0..self.blk_size {
dst[doff + i] = br.read_byte()?;
}
+ } else {
+ for i in 0..self.blk_size {
+ let val = br.read_byte()?;
+ if val < 128 {
+ dst[doff + i] = 127 - val;
+ } else {
+ dst[doff + i] = val;
+ }
+ }
}
- doff += self.blk_align;
+ doff += self.blk_align * channels;
mask >>= 1;
}
}
let mut frm = NAFrame::new_from_pkt(pkt, info, abuf);
frm.set_duration(Some(samples as u64));
frm.set_keyframe(true);
- Ok(Rc::new(RefCell::new(frm)))
+ Ok(frm.into_ref())
} else {
Err(DecoderError::InvalidData)
}
let mut dec_reg = RegisteredDecoders::new();
game_register_all_codecs(&mut dec_reg);
-// let file = "assets/1491.VMD";
- let file = "assets/128.vmd";
+// let file = "assets/Game/1491.VMD";
+ let file = "assets/Game/128.vmd";
test_file_decoding("vmd", file, Some(10), true, false, None/*Some("vmd")*/, &dmx_reg, &dec_reg);
}
#[test]
let mut dec_reg = RegisteredDecoders::new();
game_register_all_codecs(&mut dec_reg);
-// let file = "assets/1491.VMD";
- let file = "assets/128.vmd";
+// let file = "assets/Game/1491.VMD";
+ let file = "assets/Game/128.vmd";
+// let file = "assets/Game/1000.VMD";
+// let file = "assets/Game/235.VMD";
test_decode_audio("vmd", file, None, "vmd", &dmx_reg, &dec_reg);
}
}