let hdr_size = self.src.read_u32be()?;
validate!(cmp == 0 && size1 == hdr_size);
- let size = (nframes - 1) as usize;
+ let size = nframes - 1;
self.offsets = Vec::with_capacity(size);
self.sizes = Vec::with_capacity(size);
self.samples = Vec::with_capacity(size);