#[test]
fn test_vmd_demux() {
- let mut file = File::open("assets/128.vmd").unwrap();
- //let mut file = File::open("assets/1491.VMD").unwrap();
+ let mut file = File::open("assets/Game/128.vmd").unwrap();
+ //let mut file = File::open("assets/Game/1491.VMD").unwrap();
let mut fr = FileReader::new_read(&mut file);
let mut br = ByteReader::new(&mut fr);
let mut dmx = VMDDemuxer::new(&mut br);