const WV_FLAG_FALSE_STEREO: u32 = 1 << 30;
const WV_FLAG_DSD_AUDIO: u32 = 1 << 31;
-const WV_STREAM_FLAGS: u32 = 0x8000018B;
+const WV_STREAM_FLAGS: u32 = 0x8000008B;
#[derive(Clone,Copy,Default)]
struct WVHeader {
dstate: DecorrState::new(),
}
}
- #[allow(clippy::cyclomatic_complexity)]
+ #[allow(clippy::cognitive_complexity)]
fn decode_block(&mut self, hdr: &WVHeader, src: &[u8], start_ch: usize, abuf: &mut NABufferType) -> DecoderResult<()> {
let mut mr = MemoryReader::new_read(src);
let mut br = ByteReader::new(&mut mr);