- LevelCodes { flags_cb: flags_cb, mv_cb: mv_cb, mv_esc: mv_esc, bias_cb: bias_cb, bias_esc: bias_esc }
- }
-}
-
-#[derive(Debug,Clone,Copy)]
-pub struct MV {
- x: i16,
- y: i16,
-}
-
-impl MV {
- pub fn new(x: i16, y: i16) -> Self { MV{ x: x, y: y } }
- pub fn pred(a: MV, b: MV, c: MV) -> Self {
- let x;
- if a.x < b.x {
- if b.x < c.x {
- x = b.x;
- } else {
- if a.x < c.x { x = c.x; } else { x = a.x; }
- }
- } else {
- if b.x < c.x {
- if a.x < c.x { x = a.x; } else { x = c.x; }
- } else {
- x = b.x;
- }
- }
- let y;
- if a.y < b.y {
- if b.y < c.y {
- y = b.y;
- } else {
- if a.y < c.y { y = c.y; } else { y = a.y; }
- }
- } else {
- if b.y < c.y {
- if a.y < c.y { y = a.y; } else { y = c.y; }
- } else {
- y = b.y;
- }
- }
- MV { x: x, y: y }
- }
-}
-
-pub const ZERO_MV: MV = MV { x: 0, y: 0 };
-
-impl Add for MV {
- type Output = MV;
- fn add(self, other: MV) -> MV { MV { x: self.x + other.x, y: self.y + other.y } }
-}
-
-impl Sub for MV {
- type Output = MV;
- fn sub(self, other: MV) -> MV { MV { x: self.x - other.x, y: self.y - other.y } }
-}
-
-impl fmt::Display for MV {
- fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
- write!(f, "{},{}", self.x, self.y)