test_decoding("vmd", "vmd-audio", "assets/Game/HLP1000.VMD", None, &dmx_reg, &dec_reg,
ExpectedTestResult::MD5([0x76a00405, 0xe4e5378d, 0x495b2a68, 0x4dffe042]));
test_decoding("vmd", "vmd-audio", "assets/Game/HLP1000.VMD", None, &dmx_reg, &dec_reg,
ExpectedTestResult::MD5([0x76a00405, 0xe4e5378d, 0x495b2a68, 0x4dffe042]));