+ fn test_bink_audio_dct() {
+ let mut dmx_reg = RegisteredDemuxers::new();
+ rad_register_all_demuxers(&mut dmx_reg);
+ let mut dec_reg = RegisteredDecoders::new();
+ rad_register_all_decoders(&mut dec_reg);
+
+ let file = "assets/RAD/ActivisionLogo.bik";
+ test_decode_audio("bink", file, None, None/*Some("bink")*/, &dmx_reg, &dec_reg);
+ }
+ #[test]
+ fn test_bink_audio_rdft() {