let mut config_id = 0u32;
// Safe because `self` represents a valid `VADisplay`.
//
// The `attrs` vector is also properly initialized and its actual size is passed to
// `vaCreateConfig`, so it is impossible to write past the end of its storage by mistake.
let mut config_id = 0u32;
// Safe because `self` represents a valid `VADisplay`.
//
// The `attrs` vector is also properly initialized and its actual size is passed to
// `vaCreateConfig`, so it is impossible to write past the end of its storage by mistake.