let bh_ = if comp > 0 { bh/2 } else { bh };
(interp[mode])(&mut dbuf[doff + x + y * dstride..], dstride, ebuf.as_slice(), ebuf_stride, bw_, bh_);
}
let bh_ = if comp > 0 { bh/2 } else { bh };
(interp[mode])(&mut dbuf[doff + x + y * dstride..], dstride, ebuf.as_slice(), ebuf_stride, bw_, bh_);
}