- fn new() -> Self { MVInfo{ mv: Vec::new(), mb_w: 0, mb_stride: 0, mb_start: 0, top: true, umv: false } }
- fn reset(&mut self, mb_w: usize, mb_start: usize, umv: bool) {
+ fn new() -> Self { MVInfo{ mv: Vec::new(), mb_w: 0, mb_stride: 0, mb_start: 0, top: true, mvmode: MVMode::Old } }
+ fn reset(&mut self, mb_w: usize, mb_start: usize, mvmode: MVMode) {