+ if let Event::MouseButtonDown {mouse_btn, ..} = event {
+ match mouse_btn {
+ MouseButton::Right => self.toggle_pause(),
+ MouseButton::Middle => self.osd.toggle(),
+ _ => {},
+ };
+ }
+ if let Event::MouseWheel {direction: MouseWheelDirection::Normal, x: 0, y, ..} = event {
+ self.seek(10, y > 0, dmx, disp_queue)?;