-//! Decoder interface definitions.
-use std::fmt;
-use std::ops::{Add, AddAssign, Sub, SubAssign};
-
-pub use crate::frame::*;
-use std::mem;
-use crate::io::byteio::ByteIOError;
-use crate::io::bitreader::BitReaderError;
-use crate::io::codebook::CodebookError;
-
-/// A list specifying general decoding errors.
-#[derive(Debug,Clone,Copy,PartialEq)]
-#[allow(dead_code)]
-pub enum DecoderError {
- /// No frame was provided.
- NoFrame,
- /// Allocation failed.
- AllocError,
- /// Operation requires repeating.
- TryAgain,
- /// Invalid input data was provided.
- InvalidData,
- /// Provided input turned out to be incomplete.
- ShortData,
- /// Decoder could not decode provided frame because it references some missing previous frame.
- MissingReference,
- /// Feature is not implemented.
- NotImplemented,
- /// Some bug in decoder. It should not happen yet it might.
- Bug,
-}
-
-/// A specialised `Result` type for decoding operations.
-pub type DecoderResult<T> = Result<T, DecoderError>;
-
-impl From<ByteIOError> for DecoderError {
- fn from(_: ByteIOError) -> Self { DecoderError::ShortData }
-}
-
-impl From<BitReaderError> for DecoderError {
- fn from(e: BitReaderError) -> Self {
- match e {
- BitReaderError::BitstreamEnd => DecoderError::ShortData,
- _ => DecoderError::InvalidData,
- }
- }
-}
-
-impl From<CodebookError> for DecoderError {
- fn from(_: CodebookError) -> Self { DecoderError::InvalidData }
-}
-
-impl From<AllocatorError> for DecoderError {
- fn from(_: AllocatorError) -> Self { DecoderError::AllocError }
-}
-
-/// Frame manager for hold-and-modify codecs.
-///
-/// This frame manager simplifies frame management for the case when codec decodes new frame by updating parts of the previous frame.
-///
-/// # Examples
-///
-/// ````norun
-/// let mut frame = if is_intra_frame {
-/// allocate_video_frame()
-/// } else {
-/// let ret = shuffler.clone_ref();
-/// if ret.is_none() {
-/// return Err(DecodingError::MissingReference);
-/// }
-/// ret.unwrap()
-/// };
-/// // output data into the frame
-/// shuffler.add_frame(frame.clone()); // tells frame manager to use the frame as the next reference
-/// ````
-#[allow(dead_code)]
-pub struct HAMShuffler {
- lastframe: Option<NAVideoBufferRef<u8>>,
-}
-
-impl HAMShuffler {
- /// Constructs a new instance of frame manager.
- #[allow(dead_code)]
- pub fn new() -> Self { HAMShuffler { lastframe: None } }
- /// Clears the reference.
- #[allow(dead_code)]
- pub fn clear(&mut self) { self.lastframe = None; }
- /// Sets a new frame reference.
- #[allow(dead_code)]
- pub fn add_frame(&mut self, buf: NAVideoBufferRef<u8>) {
- self.lastframe = Some(buf);
- }
- /// Provides a copy of the reference frame if present or `None` if it is not.
- #[allow(dead_code)]
- pub fn clone_ref(&mut self) -> Option<NAVideoBufferRef<u8>> {
- if let Some(ref mut frm) = self.lastframe {
- let newfrm = frm.copy_buffer();
- *frm = newfrm.clone().into_ref();
- Some(newfrm.into_ref())
- } else {
- None
- }
- }
- /// Returns the original saved reference frame or `None` if it is not present.
- #[allow(dead_code)]
- pub fn get_output_frame(&mut self) -> Option<NAVideoBufferRef<u8>> {
- match self.lastframe {
- Some(ref frm) => Some(frm.clone()),
- None => None,
- }
- }
-}
-
-impl Default for HAMShuffler {
- fn default() -> Self { Self { lastframe: None } }
-}
-
-/// Frame manager for codecs with intra and inter frames.
-///
-/// This frame manager simplifies frame management for the case when codec decodes new frame using previous frame as source of some data.
-///
-/// # Examples
-///
-/// ````norun
-/// let mut frame = allocate_video_frame();
-/// if is_inter_frame {
-/// let ret = shuffler.get_ref();
-/// if ret.is_none() {
-/// return Err(DecodingError::MissingReference);
-/// }
-/// let ref_frame = ret.unwrap();
-/// // keep decoding using data from ref_frame
-/// }
-/// shuffler.add_frame(frame.clone()); // tells frame manager to use the frame as the next reference
-/// ````
-#[allow(dead_code)]
-pub struct IPShuffler {
- lastframe: Option<NAVideoBufferRef<u8>>,
-}
-
-impl IPShuffler {
- /// Constructs a new instance of frame manager.
- #[allow(dead_code)]
- pub fn new() -> Self { IPShuffler { lastframe: None } }
- /// Clears the reference.
- #[allow(dead_code)]
- pub fn clear(&mut self) { self.lastframe = None; }
- /// Sets a new frame reference.
- #[allow(dead_code)]
- pub fn add_frame(&mut self, buf: NAVideoBufferRef<u8>) {
- self.lastframe = Some(buf);
- }
- /// Returns the original saved reference frame or `None` if it is not present.
- #[allow(dead_code)]
- pub fn get_ref(&mut self) -> Option<NAVideoBufferRef<u8>> {
- if let Some(ref frm) = self.lastframe {
- Some(frm.clone())
- } else {
- None
- }
- }
-}
-
-impl Default for IPShuffler {
- fn default() -> Self { Self { lastframe: None } }
-}
-
-/// Frame manager for codecs with I-, P- and B-frames.
-///
-/// This frame manager simplifies frame management for the case when codec uses I/P/B frame scheme.
-///
-/// # Examples
-///
-/// ````norun
-/// let mut frame = allocate_video_frame();
-/// for mb in all_macroblocks {
-/// // decode macroblock type
-/// match mb_type {
-/// MBType::Inter => {
-/// do_mc(&mut frame, shuffler.get_lastref().unwrap());
-/// },
-/// MBType::BForward => {
-/// do_mc(&mut frame, shuffler.get_b_fwdref().unwrap());
-/// },
-/// MBType::BBackward => {
-/// do_mc(&mut frame, shuffler.get_b_bwdref().unwrap());
-/// },
-/// // handle the rest of cases
-/// };
-/// if is_random_access_frame {
-/// shuffler.clear(); // remove all saved references
-/// }
-/// if is_intra_frame || is_p_frame {
-/// shuffler.add_frame(frame.clone()); // tells frame manager to use the frame as the next reference
-/// }
-/// ````
-#[allow(dead_code)]
-pub struct IPBShuffler {
- lastframe: Option<NAVideoBufferRef<u8>>,
- nextframe: Option<NAVideoBufferRef<u8>>,
-}
-
-impl IPBShuffler {
- /// Constructs a new instance of frame manager.
- #[allow(dead_code)]
- pub fn new() -> Self { IPBShuffler { lastframe: None, nextframe: None } }
- /// Clears the reference.
- #[allow(dead_code)]
- pub fn clear(&mut self) { self.lastframe = None; self.nextframe = None; }
- /// Sets a new frame reference.
- #[allow(dead_code)]
- pub fn add_frame(&mut self, buf: NAVideoBufferRef<u8>) {
- mem::swap(&mut self.lastframe, &mut self.nextframe);
- self.lastframe = Some(buf);
- }
- /// Returns the previous reference frame or `None` if it is not present.
- #[allow(dead_code)]
- pub fn get_lastref(&mut self) -> Option<NAVideoBufferRef<u8>> {
- if let Some(ref frm) = self.lastframe {
- Some(frm.clone())
- } else {
- None
- }
- }
- /// Returns second last reference frame or `None` if it is not present.
- #[allow(dead_code)]
- pub fn get_nextref(&mut self) -> Option<NAVideoBufferRef<u8>> {
- if let Some(ref frm) = self.nextframe {
- Some(frm.clone())
- } else {
- None
- }
- }
- /// Returns the temporally following reference for B-frame or `None` if it is not present.
- #[allow(dead_code)]
- pub fn get_b_fwdref(&mut self) -> Option<NAVideoBufferRef<u8>> {
- if let Some(ref frm) = self.nextframe {
- Some(frm.clone())
- } else {
- None
- }
- }
- /// Returns the temporally preceeding reference for B-frame or `None` if it is not present.
- #[allow(dead_code)]
- pub fn get_b_bwdref(&mut self) -> Option<NAVideoBufferRef<u8>> {
- if let Some(ref frm) = self.lastframe {
- Some(frm.clone())
- } else {
- None
- }
- }
-}
-
-impl Default for IPBShuffler {
- fn default() -> Self { Self { lastframe: None, nextframe: None } }
-}
-
-/// Motion vector data type.
-///
-/// # Examples
-///
-/// ```
-/// use nihav_core::codecs::MV;
-///
-/// let mv0 = MV::new(1, 3);
-/// let mv1 = MV { x: 2, y: 3 }; // choose whatever style you prefer
-/// let mv2 = mv1 - mv0;
-/// let mv_pred = MV::pred(mv0, mv1, mv2); // get median prediction for the vectors (1, 0)
-/// ```
-#[derive(Debug,Clone,Copy,Default,PartialEq)]
-pub struct MV {
- /// X coordinate of the vector.
- pub x: i16,
- /// Y coordinate of the vector.
- pub y: i16,
-}
-
-#[allow(clippy::many_single_char_names)]
-#[allow(clippy::collapsible_if)]
-impl MV {
- /// Creates a new motion vector instance.
- pub fn new(x: i16, y: i16) -> Self { MV{ x, y } }
- /// Predicts median from provided motion vectors.
- ///
- /// Each component of the vector is predicted as the median of corresponding input vector components.
- pub fn pred(a: MV, b: MV, c: MV) -> Self {
- let x;
- if a.x < b.x {
- if b.x < c.x {
- x = b.x;
- } else {
- if a.x < c.x { x = c.x; } else { x = a.x; }
- }
- } else {
- if b.x < c.x {
- if a.x < c.x { x = a.x; } else { x = c.x; }
- } else {
- x = b.x;
- }
- }
- let y;
- if a.y < b.y {
- if b.y < c.y {
- y = b.y;
- } else {
- if a.y < c.y { y = c.y; } else { y = a.y; }
- }
- } else {
- if b.y < c.y {
- if a.y < c.y { y = a.y; } else { y = c.y; }
- } else {
- y = b.y;
- }
- }
- MV { x, y }
- }
-}
-
-/// Zero motion vector.
-pub const ZERO_MV: MV = MV { x: 0, y: 0 };
-
-impl Add for MV {
- type Output = MV;
- fn add(self, other: MV) -> MV { MV { x: self.x + other.x, y: self.y + other.y } }
-}
-
-impl AddAssign for MV {
- fn add_assign(&mut self, other: MV) { self.x += other.x; self.y += other.y; }
-}
-
-impl Sub for MV {
- type Output = MV;
- fn sub(self, other: MV) -> MV { MV { x: self.x - other.x, y: self.y - other.y } }
-}
-
-impl SubAssign for MV {
- fn sub_assign(&mut self, other: MV) { self.x -= other.x; self.y -= other.y; }
-}
-
-impl fmt::Display for MV {
- fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
- write!(f, "{},{}", self.x, self.y)
- }
-}
-
-/// Auxiliary structure for storing data used by decoder but also controlled by the caller.
-pub struct NADecoderSupport {
- /// Frame buffer pool for 8-bit or packed video frames.
- pub pool_u8: NAVideoBufferPool<u8>,
- /// Frame buffer pool for 16-bit video frames.
- pub pool_u16: NAVideoBufferPool<u16>,
- /// Frame buffer pool for 32-bit video frames.
- pub pool_u32: NAVideoBufferPool<u32>,
-}
-
-impl NADecoderSupport {
- /// Constructs a new instance of `NADecoderSupport`.
- pub fn new() -> Self {
- Self {
- pool_u8: NAVideoBufferPool::new(0),
- pool_u16: NAVideoBufferPool::new(0),
- pool_u32: NAVideoBufferPool::new(0),
- }
- }
-}
-
-impl Default for NADecoderSupport {
- fn default() -> Self { Self::new() }
-}
-
-/// Decoder trait.
-pub trait NADecoder {
- /// Initialises the decoder.
- ///
- /// It takes [`NADecoderSupport`] allocated by the caller and `NACodecInfoRef` provided by demuxer.
- ///
- /// [`NADecoderSupport`]: ./struct.NADecoderSupport.html
- fn init(&mut self, supp: &mut NADecoderSupport, info: NACodecInfoRef) -> DecoderResult<()>;
- /// Decodes a single frame.
- fn decode(&mut self, supp: &mut NADecoderSupport, pkt: &NAPacket) -> DecoderResult<NAFrameRef>;
- /// Tells decoder to clear internal state (e.g. after error or seeking).
- fn flush(&mut self);
-}
-
-/// Decoder information using during creating a decoder for requested codec.
-#[derive(Clone,Copy)]
-pub struct DecoderInfo {
- /// Short decoder name.
- pub name: &'static str,
- /// The function that creates a decoder instance.
- pub get_decoder: fn () -> Box<dyn NADecoder + Send>,
-}
-
-#[cfg(any(feature="blockdsp"))]
-pub mod blockdsp;
-
-#[cfg(feature="h263")]
-pub mod h263;
-
-/// Structure for registering known decoders.
-///
-/// It is supposed to be filled using `register_all_codecs()` from some decoders crate and then it can be used to create decoders for the requested codecs.
-#[derive(Default)]
-pub struct RegisteredDecoders {
- decs: Vec<DecoderInfo>,
-}
-
-impl RegisteredDecoders {
- /// Constructs a new instance of `RegisteredDecoders`.
- pub fn new() -> Self {
- Self { decs: Vec::new() }
- }
- /// Adds another decoder to the registry.
- pub fn add_decoder(&mut self, dec: DecoderInfo) {
- self.decs.push(dec);
- }
- /// Searches for the decoder for the provided name and returns a function for creating it on success.
- pub fn find_decoder(&self, name: &str) -> Option<fn () -> Box<dyn NADecoder + Send>> {
- for &dec in self.decs.iter() {
- if dec.name == name {
- return Some(dec.get_decoder);
- }
- }
- None
- }
- /// Provides an iterator over currently registered decoders.
- pub fn iter(&self) -> std::slice::Iter<DecoderInfo> {
- self.decs.iter()
- }
-}
-
-/// The common 8x8 zigzag scan.
-pub const ZIGZAG: [usize; 64] = [
- 0, 1, 8, 16, 9, 2, 3, 10,
- 17, 24, 32, 25, 18, 11, 4, 5,
- 12, 19, 26, 33, 40, 48, 41, 34,
- 27, 20, 13, 6, 7, 14, 21, 28,
- 35, 42, 49, 56, 57, 50, 43, 36,
- 29, 22, 15, 23, 30, 37, 44, 51,
- 58, 59, 52, 45, 38, 31, 39, 46,
- 53, 60, 61, 54, 47, 55, 62, 63
-];
+//! Decoder interface definitions.
+pub use crate::frame::*;
+use crate::io::byteio::ByteIOError;
+use crate::io::bitreader::BitReaderError;
+use crate::io::codebook::CodebookError;
+
+/// A list specifying general decoding errors.
+#[derive(Debug,Clone,Copy,PartialEq)]
+#[allow(dead_code)]
+pub enum DecoderError {
+ /// No frame was provided.
+ NoFrame,
+ /// Allocation failed.
+ AllocError,
+ /// Operation requires repeating.
+ TryAgain,
+ /// Invalid input data was provided.
+ InvalidData,
+ /// Provided input turned out to be incomplete.
+ ShortData,
+ /// Decoder could not decode provided frame because it references some missing previous frame.
+ MissingReference,
+ /// Feature is not implemented.
+ NotImplemented,
+ /// Some bug in decoder. It should not happen yet it might.
+ Bug,
+}
+
+/// A specialised `Result` type for decoding operations.
+pub type DecoderResult<T> = Result<T, DecoderError>;
+
+impl From<ByteIOError> for DecoderError {
+ fn from(_: ByteIOError) -> Self { DecoderError::ShortData }
+}
+
+impl From<BitReaderError> for DecoderError {
+ fn from(e: BitReaderError) -> Self {
+ match e {
+ BitReaderError::BitstreamEnd => DecoderError::ShortData,
+ _ => DecoderError::InvalidData,
+ }
+ }
+}
+
+impl From<CodebookError> for DecoderError {
+ fn from(_: CodebookError) -> Self { DecoderError::InvalidData }
+}
+
+impl From<AllocatorError> for DecoderError {
+ fn from(_: AllocatorError) -> Self { DecoderError::AllocError }
+}
+
+/// Auxiliary structure for storing data used by decoder but also controlled by the caller.
+pub struct NADecoderSupport {
+ /// Frame buffer pool for 8-bit or packed video frames.
+ pub pool_u8: NAVideoBufferPool<u8>,
+ /// Frame buffer pool for 16-bit video frames.
+ pub pool_u16: NAVideoBufferPool<u16>,
+ /// Frame buffer pool for 32-bit video frames.
+ pub pool_u32: NAVideoBufferPool<u32>,
+}
+
+impl NADecoderSupport {
+ /// Constructs a new instance of `NADecoderSupport`.
+ pub fn new() -> Self {
+ Self {
+ pool_u8: NAVideoBufferPool::new(0),
+ pool_u16: NAVideoBufferPool::new(0),
+ pool_u32: NAVideoBufferPool::new(0),
+ }
+ }
+}
+
+impl Default for NADecoderSupport {
+ fn default() -> Self { Self::new() }
+}
+
+/// Decoder trait.
+pub trait NADecoder {
+ /// Initialises the decoder.
+ ///
+ /// It takes [`NADecoderSupport`] allocated by the caller and `NACodecInfoRef` provided by demuxer.
+ ///
+ /// [`NADecoderSupport`]: ./struct.NADecoderSupport.html
+ fn init(&mut self, supp: &mut NADecoderSupport, info: NACodecInfoRef) -> DecoderResult<()>;
+ /// Decodes a single frame.
+ fn decode(&mut self, supp: &mut NADecoderSupport, pkt: &NAPacket) -> DecoderResult<NAFrameRef>;
+ /// Tells decoder to clear internal state (e.g. after error or seeking).
+ fn flush(&mut self);
+}
+
+/// Decoder information using during creating a decoder for requested codec.
+#[derive(Clone,Copy)]
+pub struct DecoderInfo {
+ /// Short decoder name.
+ pub name: &'static str,
+ /// The function that creates a decoder instance.
+ pub get_decoder: fn () -> Box<dyn NADecoder + Send>,
+}
+
+/// Structure for registering known decoders.
+///
+/// It is supposed to be filled using `register_all_codecs()` from some decoders crate and then it can be used to create decoders for the requested codecs.
+#[derive(Default)]
+pub struct RegisteredDecoders {
+ decs: Vec<DecoderInfo>,
+}
+
+impl RegisteredDecoders {
+ /// Constructs a new instance of `RegisteredDecoders`.
+ pub fn new() -> Self {
+ Self { decs: Vec::new() }
+ }
+ /// Adds another decoder to the registry.
+ pub fn add_decoder(&mut self, dec: DecoderInfo) {
+ self.decs.push(dec);
+ }
+ /// Searches for the decoder for the provided name and returns a function for creating it on success.
+ pub fn find_decoder(&self, name: &str) -> Option<fn () -> Box<dyn NADecoder + Send>> {
+ for &dec in self.decs.iter() {
+ if dec.name == name {
+ return Some(dec.get_decoder);
+ }
+ }
+ None
+ }
+ /// Provides an iterator over currently registered decoders.
+ pub fn iter(&self) -> std::slice::Iter<DecoderInfo> {
+ self.decs.iter()
+ }
+}