use nihav_core::codecs::RegisteredDecoders;
use nihav_core::demuxers::RegisteredDemuxers;
use nihav_codec_support::test::dec_video::*;
- use crate::game_register_all_codecs;
+ use crate::game_register_all_decoders;
use crate::game_register_all_demuxers;
#[test]
fn test_bmv_video() {
let mut dmx_reg = RegisteredDemuxers::new();
game_register_all_demuxers(&mut dmx_reg);
let mut dec_reg = RegisteredDecoders::new();
- game_register_all_codecs(&mut dec_reg);
+ game_register_all_decoders(&mut dec_reg);
test_decoding("bmv3", "bmv3-video", "assets/Game/DW3-Loffnote.bmv", None, &dmx_reg, &dec_reg,
ExpectedTestResult::MD5([0xfa34b81b, 0xd0ab79e2, 0x78fb25cc, 0x98ae47ff]));
let mut dmx_reg = RegisteredDemuxers::new();
game_register_all_demuxers(&mut dmx_reg);
let mut dec_reg = RegisteredDecoders::new();
- game_register_all_codecs(&mut dec_reg);
+ game_register_all_decoders(&mut dec_reg);
test_decoding("bmv3", "bmv3-audio", "assets/Game/DW3-Loffnote.bmv", None, &dmx_reg, &dec_reg,
ExpectedTestResult::MD5([0xd8e743cc, 0x97604bd7, 0x8dbb89c6, 0xb34cad63]));