is_intra: false,
}
}
+ #[allow(clippy::identity_op)]
fn decode_frame(&mut self, br: &mut ByteReader) -> DecoderResult<()> {
let mut idx = 0;
loop {
}
}
+impl NAOptionHandler for BMV3VideoDecoder {
+ fn get_supported_options(&self) -> &[NAOptionDefinition] { &[] }
+ fn set_options(&mut self, _options: &[NAOption]) { }
+ fn query_option_value(&self, _name: &str) -> Option<NAValue> { None }
+}
+
-pub fn get_decoder_video() -> Box<dyn NADecoder> {
+pub fn get_decoder_video() -> Box<dyn NADecoder + Send> {
Box::new(BMV3VideoDecoder::new())
}
}
}
+#[allow(clippy::identity_op)]
fn decode_block(mode: u8, src: &[u8], dst: &mut [i16], mut pred: i16) -> i16 {
let steps = &BMV_AUDIO_STEPS[mode as usize];
let mut val2 = 0;
}
}
-pub fn get_decoder_audio() -> Box<dyn NADecoder> {
+impl NAOptionHandler for BMV3AudioDecoder {
+ fn get_supported_options(&self) -> &[NAOptionDefinition] { &[] }
+ fn set_options(&mut self, _options: &[NAOption]) { }
+ fn query_option_value(&self, _name: &str) -> Option<NAValue> { None }
+}
+
+pub fn get_decoder_audio() -> Box<dyn NADecoder + Send> {
Box::new(BMV3AudioDecoder::new())
}
mod test {
use nihav_core::codecs::RegisteredDecoders;
use nihav_core::demuxers::RegisteredDemuxers;
- use nihav_core::test::dec_video::*;
- use crate::codecs::game_register_all_codecs;
- use crate::demuxers::game_register_all_demuxers;
+ use nihav_codec_support::test::dec_video::*;
+ use crate::game_register_all_decoders;
+ use crate::game_register_all_demuxers;
+ // sample: https://samples.mplayerhq.hu/game-formats/bmv/DW3-Loffnote.bmv
#[test]
fn test_bmv_video() {
let mut dmx_reg = RegisteredDemuxers::new();
game_register_all_demuxers(&mut dmx_reg);
let mut dec_reg = RegisteredDecoders::new();
- game_register_all_codecs(&mut dec_reg);
+ game_register_all_decoders(&mut dec_reg);
- let file = "assets/Game/DW3-Loffnote.bmv";
- test_file_decoding("bmv3", file, None, true, false, None, &dmx_reg, &dec_reg);
+ test_decoding("bmv3", "bmv3-video", "assets/Game/DW3-Loffnote.bmv", None, &dmx_reg, &dec_reg,
+ ExpectedTestResult::MD5([0xfa34b81b, 0xd0ab79e2, 0x78fb25cc, 0x98ae47ff]));
}
#[test]
fn test_bmv_audio() {
let mut dmx_reg = RegisteredDemuxers::new();
game_register_all_demuxers(&mut dmx_reg);
let mut dec_reg = RegisteredDecoders::new();
- game_register_all_codecs(&mut dec_reg);
+ game_register_all_decoders(&mut dec_reg);
- let file = "assets/Game/DW3-Loffnote.bmv";
- test_decode_audio("bmv3", file, None, "bmv3", &dmx_reg, &dec_reg);
+ test_decoding("bmv3", "bmv3-audio", "assets/Game/DW3-Loffnote.bmv", None, &dmx_reg, &dec_reg,
+ ExpectedTestResult::MD5([0xd8e743cc, 0x97604bd7, 0x8dbb89c6, 0xb34cad63]));
}
}