use nihav_core::codecs::RegisteredDecoders;
use nihav_core::demuxers::RegisteredDemuxers;
use nihav_codec_support::test::dec_video::*;
- use crate::game_register_all_codecs;
+ use crate::game_register_all_decoders;
use crate::game_register_all_demuxers;
#[test]
let mut dmx_reg = RegisteredDemuxers::new();
game_register_all_demuxers(&mut dmx_reg);
let mut dec_reg = RegisteredDecoders::new();
- game_register_all_codecs(&mut dec_reg);
+ game_register_all_decoders(&mut dec_reg);
test_decoding("gdv", "gdv-video", "assets/Game/intro1.gdv", Some(10), &dmx_reg, &dec_reg,
ExpectedTestResult::MD5([0x7ea302bf, 0xc3e210cf, 0x6e341376, 0x9e976056]));
let mut dmx_reg = RegisteredDemuxers::new();
game_register_all_demuxers(&mut dmx_reg);
let mut dec_reg = RegisteredDecoders::new();
- game_register_all_codecs(&mut dec_reg);
+ game_register_all_decoders(&mut dec_reg);
test_decoding("gdv", "gdv-audio", "assets/Game/intro1.gdv", None, &dmx_reg, &dec_reg,
ExpectedTestResult::MD5([0xd41d8cd9, 0x8f00b204, 0xe9800998, 0xecf8427e]));