let mut sidx = PREAMBLE_SIZE;
let mut didx = 0;
- for i in 0..768 { dst[paloff + i] = self.pal[i]; }
+ dst[paloff..][..768].copy_from_slice(&self.pal);
if !self.scale_v && !self.scale_h {
for _ in 0..h {
- for x in 0..w { dst[didx + x] = self.frame[sidx + x]; }
+ dst[didx..][..w].copy_from_slice(&self.frame[sidx..][..w]);
sidx += w;
didx += stride;
}
} else {
for y in 0..h {
if !self.scale_v {
- for x in 0..w { dst[didx + x] = self.frame[sidx + x]; }
+ dst[didx..][..w].copy_from_slice(&self.frame[sidx..][..w]);
} else {
for x in 0..w { dst[didx + x] = self.frame[sidx + x/2]; }
}
Ok(())
}
+ #[allow(clippy::identity_op)]
fn decode_method68(&mut self, br: &mut ByteReader,
skip: usize, use8: bool) -> DecoderResult<()> {
let mut bits = Bits32::new();
use nihav_core::codecs::RegisteredDecoders;
use nihav_core::demuxers::RegisteredDemuxers;
use nihav_codec_support::test::dec_video::*;
- use crate::game_register_all_codecs;
+ use crate::game_register_all_decoders;
use crate::game_register_all_demuxers;
#[test]
let mut dmx_reg = RegisteredDemuxers::new();
game_register_all_demuxers(&mut dmx_reg);
let mut dec_reg = RegisteredDecoders::new();
- game_register_all_codecs(&mut dec_reg);
+ game_register_all_decoders(&mut dec_reg);
test_decoding("gdv", "gdv-video", "assets/Game/intro1.gdv", Some(10), &dmx_reg, &dec_reg,
ExpectedTestResult::MD5([0x7ea302bf, 0xc3e210cf, 0x6e341376, 0x9e976056]));
let mut dmx_reg = RegisteredDemuxers::new();
game_register_all_demuxers(&mut dmx_reg);
let mut dec_reg = RegisteredDecoders::new();
- game_register_all_codecs(&mut dec_reg);
+ game_register_all_decoders(&mut dec_reg);
test_decoding("gdv", "gdv-audio", "assets/Game/intro1.gdv", None, &dmx_reg, &dec_reg,
ExpectedTestResult::MD5([0xd41d8cd9, 0x8f00b204, 0xe9800998, 0xecf8427e]));