self.queue >>= nbits;
self.fill -= nbits;
if self.fill <= 16 {
- self.queue |= (br.read_u16le()? as u32) << self.fill;
+ self.queue |= u32::from(br.read_u16le()?) << self.fill;
self.fill += 16;
}
Ok(res)
}
impl NADecoder for GremlinVideoDecoder {
- fn init(&mut self, info: NACodecInfoRef) -> DecoderResult<()> {
+ fn init(&mut self, _supp: &mut NADecoderSupport, info: NACodecInfoRef) -> DecoderResult<()> {
if let NACodecTypeInfo::Video(vinfo) = info.get_properties() {
let w = vinfo.get_width();
let h = vinfo.get_height();
Err(DecoderError::InvalidData)
}
}
- fn decode(&mut self, pkt: &NAPacket) -> DecoderResult<NAFrameRef> {
+ fn decode(&mut self, _supp: &mut NADecoderSupport, pkt: &NAPacket) -> DecoderResult<NAFrameRef> {
let src = pkt.get_buffer();
let mut mr = MemoryReader::new_read(&src);
let mut br = ByteReader::new(&mut mr);
return Err(DecoderError::NotImplemented);
}
- let bufret = alloc_video_buffer(self.info.get_properties().get_video_info().unwrap(), 0);
- if let Err(_) = bufret { return Err(DecoderError::InvalidData); }
- let mut bufinfo = bufret.unwrap();
+ let mut bufinfo = alloc_video_buffer(self.info.get_properties().get_video_info().unwrap(), 0)?;
self.output_frame(&mut bufinfo, w, h);
frm.set_frame_type(if is_intra { FrameType::I } else { FrameType::P });
Ok(frm.into_ref())
}
+ fn flush(&mut self) {
+ }
}
-pub fn get_decoder_video() -> Box<NADecoder> {
+pub fn get_decoder_video() -> Box<dyn NADecoder + Send> {
Box::new(GremlinVideoDecoder::new())
}
}
impl NADecoder for GremlinAudioDecoder {
- fn init(&mut self, info: NACodecInfoRef) -> DecoderResult<()> {
+ fn init(&mut self, _supp: &mut NADecoderSupport, info: NACodecInfoRef) -> DecoderResult<()> {
if let NACodecTypeInfo::Audio(ainfo) = info.get_properties() {
self.ainfo = NAAudioInfo::new(ainfo.get_sample_rate(), ainfo.get_channels(), formats::SND_S16P_FORMAT, ainfo.get_block_len());
self.chmap = get_default_chmap(ainfo.get_channels());
Err(DecoderError::InvalidData)
}
}
- fn decode(&mut self, pkt: &NAPacket) -> DecoderResult<NAFrameRef> {
+ fn decode(&mut self, _supp: &mut NADecoderSupport, pkt: &NAPacket) -> DecoderResult<NAFrameRef> {
let info = pkt.get_stream().get_info();
if let NACodecTypeInfo::Audio(_) = info.get_properties() {
let pktbuf = pkt.get_buffer();
Err(DecoderError::InvalidData)
}
}
+ fn flush(&mut self) {
+ }
}
-pub fn get_decoder_audio() -> Box<NADecoder> {
+pub fn get_decoder_audio() -> Box<dyn NADecoder + Send> {
Box::new(GremlinAudioDecoder::new())
}
mod test {
use nihav_core::codecs::RegisteredDecoders;
use nihav_core::demuxers::RegisteredDemuxers;
- use nihav_core::test::dec_video::test_file_decoding;
- use crate::codecs::game_register_all_codecs;
- use crate::demuxers::game_register_all_demuxers;
+ use nihav_codec_support::test::dec_video::*;
+ use crate::game_register_all_codecs;
+ use crate::game_register_all_demuxers;
+
+ #[test]
+ fn test_gdv_video() {
+ let mut dmx_reg = RegisteredDemuxers::new();
+ game_register_all_demuxers(&mut dmx_reg);
+ let mut dec_reg = RegisteredDecoders::new();
+ game_register_all_codecs(&mut dec_reg);
+
+ test_decoding("gdv", "gdv-video", "assets/Game/intro1.gdv", Some(10), &dmx_reg, &dec_reg,
+ ExpectedTestResult::MD5([0x7ea302bf, 0xc3e210cf, 0x6e341376, 0x9e976056]));
+ }
#[test]
- fn test_gdv() {
+ fn test_gdv_audio() {
let mut dmx_reg = RegisteredDemuxers::new();
game_register_all_demuxers(&mut dmx_reg);
let mut dec_reg = RegisteredDecoders::new();
game_register_all_codecs(&mut dec_reg);
- test_file_decoding("gdv", "assets/Game/intro1.gdv", Some(10), true, false, None, &dmx_reg, &dec_reg);
+ test_decoding("gdv", "gdv-audio", "assets/Game/intro1.gdv", None, &dmx_reg, &dec_reg,
+ ExpectedTestResult::MD5([0xd41d8cd9, 0x8f00b204, 0xe9800998, 0xecf8427e]));
}
}