let mut dec_reg = RegisteredDecoders::new();
game_register_all_decoders(&mut dec_reg);
+ // sample from Fable game
test_decoding("fable-imax", "fable-imax", "assets/Game/present.imx",
Some(64), &dmx_reg, &dec_reg,
ExpectedTestResult::MD5([0x775e1326, 0x7aa63674, 0x9b8aec54, 0x5caee2e3]));