use nihav_codec_support::test::dec_video::*;
use crate::game_register_all_decoders;
use nihav_commonfmt::generic_register_all_demuxers;
+ // samples from https://misc.daniel-marschall.de/spiele/blown_away/ipma_codec/
#[test]
fn test_ipma_video() {
let mut dmx_reg = RegisteredDemuxers::new();