}
}
#[allow(clippy::identity_op)]
- #[allow(clippy::cyclomatic_complexity)]
+ #[allow(clippy::cognitive_complexity)]
fn decode(&mut self, _supp: &mut NADecoderSupport, pkt: &NAPacket) -> DecoderResult<NAFrameRef> {
let info = pkt.get_stream().get_info();
if let NACodecTypeInfo::Audio(_) = info.get_properties() {
VMDAudioMode::DPCM => {
let mut adata = abuf.get_abuf_i16().unwrap();
let off1 = adata.get_offset(1);
- let mut dst = adata.get_data_mut().unwrap();
- self.decode_16bit(&mut dst, off1, &mut br, nblocks, mask)?;
+ let dst = adata.get_data_mut().unwrap();
+ self.decode_16bit(dst, off1, &mut br, nblocks, mask)?;
},
VMDAudioMode::U8 => {
let mut adata = abuf.get_abuf_u8().unwrap();
use nihav_codec_support::test::dec_video::*;
use crate::game_register_all_decoders;
use crate::game_register_all_demuxers;
+ // samples from https://samples.mplayerhq.hu/game-formats/sierra-vmd/ and various games
#[test]
fn test_vmd_video() {
let mut dmx_reg = RegisteredDemuxers::new();