use super::ivibr::*;
fn calc_quant(glob_q: u32, qd: i16) -> usize {
- let qq = (glob_q as i16) + (qd as i16);
+ let qq = (glob_q as i16) + qd;
if qq < 0 {
0
} else if qq > 23 {
let mut dec_reg = RegisteredDecoders::new();
indeo_register_all_decoders(&mut dec_reg);
+ // sample is a trailer for Heart of Darkness game
test_decoding("ivf", "indeo5s", "assets/Indeo/TRAILERIIE.IVF", Some(31),
&dmx_reg, &dec_reg, ExpectedTestResult::MD5Frames(vec![
[0xd6c5b653, 0x082e25e6, 0x90c0c112, 0xfa7f46c8],