use std::collections::HashMap;
+use std::rc::Rc;
#[allow(dead_code)]
+#[derive(Copy,Clone)]
pub struct NASoniton {
bits: u8,
is_be: bool,
packed: bool,
planar: bool,
float: bool,
+ signed: bool,
}
#[allow(dead_code)]
-pub const SND_U8_FORMAT: NASoniton = NASoniton { bits: 8, is_be: false, packed: false, planar: false, float: false };
+pub const SND_U8_FORMAT: NASoniton = NASoniton { bits: 8, is_be: false, packed: false, planar: false, float: false, signed: false };
#[allow(dead_code)]
-pub const SND_S16_FORMAT: NASoniton = NASoniton { bits: 16, is_be: false, packed: false, planar: false, float: false };
+pub const SND_S16_FORMAT: NASoniton = NASoniton { bits: 16, is_be: false, packed: false, planar: false, float: false, signed: true };
+
+#[derive(Debug,Clone,Copy)]
+pub enum NAChannelType {
+ C, L, R, Ls, Rs, Lss, Rss, LFE, Lc, Rc, Lh, Rh, Ch, LFE2, Lw, Rw, Ov, Lhs, Rhs, Chr, Ll, Rl, Cl, Lt, Rt, Lo, Ro
+}
+
+impl NAChannelType {
+ pub fn is_center(&self) -> bool {
+ match *self {
+ NAChannelType::C => true, NAChannelType::Ch => true,
+ NAChannelType::Cl => true, NAChannelType::Ov => true,
+ NAChannelType::LFE => true, NAChannelType::LFE2 => true,
+ _ => false,
+ }
+ }
+ pub fn is_left(&self) -> bool {
+ match *self {
+ NAChannelType::L => true, NAChannelType::Ls => true,
+ NAChannelType::Lss => true, NAChannelType::Lc => true,
+ NAChannelType::Lh => true, NAChannelType::Lw => true,
+ NAChannelType::Lhs => true, NAChannelType::Ll => true,
+ NAChannelType::Lt => true, NAChannelType::Lo => true,
+ _ => false,
+ }
+ }
+ pub fn is_right(&self) -> bool {
+ match *self {
+ NAChannelType::R => true, NAChannelType::Rs => true,
+ NAChannelType::Rss => true, NAChannelType::Rc => true,
+ NAChannelType::Rh => true, NAChannelType::Rw => true,
+ NAChannelType::Rhs => true, NAChannelType::Rl => true,
+ NAChannelType::Rt => true, NAChannelType::Ro => true,
+ _ => false,
+ }
+ }
+}
+
+pub struct NAChannelMap {
+ ids: Vec<NAChannelType>,
+}
+
+impl NAChannelMap {
+ pub fn new() -> Self { NAChannelMap { ids: Vec::new() } }
+ pub fn add_channel(&mut self, ch: NAChannelType) {
+ self.ids.push(ch);
+ }
+ pub fn num_channels(&self) -> usize {
+ self.ids.len()
+ }
+ pub fn get_channel(&self, idx: usize) -> NAChannelType {
+ self.ids[idx]
+ }
+ pub fn find_channel_id(&self, t: NAChannelType) -> Option<u8> {
+ for i in 0..self.ids.len() {
+ if self.ids[i] as i32 == t as i32 { return Some(i as u8); }
+ }
+ None
+ }
+}
#[allow(dead_code)]
+#[derive(Clone,Copy)]
pub struct NAAudioInfo {
sample_rate: u32,
channels: u8,
}
}
-#[derive(Debug)]
+#[derive(Debug,Clone,Copy)]
pub enum ColorModel {
RGB,
YUV,
}
#[allow(dead_code)]
+#[derive(Clone,Copy)]
pub struct NAPixelChromaton {
h_ss: u8,
v_ss: u8,
}
#[allow(dead_code)]
+#[derive(Clone,Copy)]
pub struct NAPixelFormaton {
model: ColorModel,
components: u8,
#[allow(dead_code)]
+#[derive(Clone,Copy)]
pub struct NAVideoInfo {
width: u32,
height: u32,
}
}
+#[derive(Clone,Copy)]
pub enum NACodecTypeInfo {
None,
Audio(NAAudioInfo),
}
#[allow(dead_code)]
-pub struct NACodecInfo<'a> {
+#[derive(Clone)]
+pub struct NACodecInfo {
properties: NACodecTypeInfo,
- extradata: Option<&'a[u8]>,
+ extradata: Option<Rc<Vec<u8>>>,
}
-impl<'a> NACodecInfo<'a> {
- pub fn new(p: NACodecTypeInfo, edata: Option<&'a[u8]>) -> Self {
- NACodecInfo { properties: p, extradata: edata }
+impl NACodecInfo {
+ pub fn new(p: NACodecTypeInfo, edata: Option<Vec<u8>>) -> Self {
+ let extradata = match edata {
+ None => None,
+ Some(vec) => Some(Rc::new(vec)),
+ };
+ NACodecInfo { properties: p, extradata: extradata }
+ }
+ pub fn get_properties(&self) -> NACodecTypeInfo { self.properties }
+ pub fn get_extradata(&self) -> Option<Rc<Vec<u8>>> {
+ if let Some(ref vec) = self.extradata { return Some(vec.clone()); }
+ None
}
}
dts: Option<u64>,
duration: Option<u64>,
buffer: &'a mut NABuffer<'a>,
- info: &'a NACodecInfo<'a>,
+ info: &'a NACodecInfo,
options: HashMap<String, NAValue<'a>>,
}
#[allow(dead_code)]
pub struct NACodecContext<'a> {
- info: &'a NACodecInfo<'a>,
+ info: &'a NACodecInfo,
}