}
let name = format!("assets/{}out.wav", audio_pfx);
- let mut file = File::create(name).unwrap();
- let mut fw = FileWriter::new_write(&mut file);
+ let file = File::create(name).unwrap();
+ let mut fw = FileWriter::new_write(file);
let mut wr = ByteWriter::new(&mut fw);
let mut wwr = WavWriter::new(&mut wr);
let mut wrote_header = false;