improve error reporting and handling
authorKostya Shishkov <kostya.shishkov@gmail.com>
Sun, 18 Jun 2023 13:48:18 +0000 (15:48 +0200)
committerKostya Shishkov <kostya.shishkov@gmail.com>
Sun, 18 Jun 2023 13:48:18 +0000 (15:48 +0200)
videoplayer/src/main.rs

index fa2c4d5bb143bdd9d1b788c33a3f0e0ade6dcdcf..33d386ff9457955f6684139a0ec03eb13f476673 100644 (file)
@@ -190,14 +190,14 @@ impl<'a> DispQueue<'a> {
     fn new(texture_creator: &'a TextureCreator<WindowContext>, width: usize, height: usize, len: usize) -> Self {
         let mut pool = Vec::with_capacity(len);
         for _ in 0..len + 1 {
-            let rgb_tex = texture_creator.create_texture_streaming(PixelFormatEnum::RGB24, width as u32, height as u32).unwrap();
-            let yuv_tex = texture_creator.create_texture_streaming(PixelFormatEnum::IYUV, ((width + 1) & !1) as u32, ((height + 1) & !1) as u32).unwrap();
+            let rgb_tex = texture_creator.create_texture_streaming(PixelFormatEnum::RGB24, width as u32, height as u32).expect("failed to create RGB texture");
+            let yuv_tex = texture_creator.create_texture_streaming(PixelFormatEnum::IYUV, ((width + 1) & !1) as u32, ((height + 1) & !1) as u32).expect("failed to create YUV texture");
             pool.push(DispFrame{ ts: 0, is_yuv: false, valid: false, rgb_tex, yuv_tex });
         }
         pool[len].is_yuv = false;
         pool[len].rgb_tex.with_lock(None, |buffer: &mut [u8], _pitch: usize| {
                 for el in buffer.iter_mut() { *el = 0; }
-            }).unwrap();
+            }).expect("RGB texture could not be locked");
 
         Self { pool, first_ts: 0, last_ts: 0, start: 0, end: 0, len, width, height }
     }
@@ -217,14 +217,14 @@ impl<'a> DispQueue<'a> {
             if osd.is_active() {
                 self.pool[self.len].yuv_tex.with_lock(None, |buffer: &mut [u8], pitch: usize| {
                         osd.draw_yuv(buffer, pitch);
-                    }).unwrap();
+                    }).expect("YUV texture locking failure");
             }
             &self.pool[self.len].yuv_tex
         } else {
             if osd.is_active() {
                 self.pool[self.len].rgb_tex.with_lock(None, |buffer: &mut [u8], pitch: usize| {
                         osd.draw_rgb(buffer, pitch);
-                    }).unwrap();
+                    }).expect("RGB texture locking failure");
             }
             &self.pool[self.len].rgb_tex
         }
@@ -266,19 +266,19 @@ fn try_display(disp_queue: &mut DispQueue, canvas: &mut Canvas<Window>, osd: &mu
                     if osd.is_active() {
                         frm.yuv_tex.with_lock(None, |buffer: &mut [u8], pitch: usize| {
                                 osd.draw_yuv(buffer, pitch);
-                            }).unwrap();
+                            }).expect("YUV texture locking failure");
                     }
                     &frm.yuv_tex
                 } else {
                     if osd.is_active() {
                         frm.rgb_tex.with_lock(None, |buffer: &mut [u8], pitch: usize| {
                                 osd.draw_rgb(buffer, pitch);
-                            }).unwrap();
+                            }).expect("RGB texture locking failure");
                     }
                     &frm.rgb_tex
                 };
             canvas.clear();
-            canvas.copy(texture, None, None).unwrap();
+            canvas.copy(texture, None, None).expect("canvas blit failure");
             canvas.present();
 
             disp_queue.move_start();
@@ -328,9 +328,9 @@ struct Player {
 
 impl Player {
     fn new() -> Self {
-        let sdl_context = sdl2::init().unwrap();
-        let vsystem = sdl_context.video().unwrap();
-        let asystem = sdl_context.audio().unwrap();
+        let sdl_context = sdl2::init().expect("SDL2 init failure");
+        let vsystem = sdl_context.video().expect("video subsystem init failure");
+        let asystem = sdl_context.audio().expect("audio subsystem init failure");
         vsystem.disable_screen_saver();
         let acontrol = AudioControl::new(None, None, &asystem);
         let vcontrol = VideoControl::new(None, 0, 0, 0, 0);
@@ -362,7 +362,7 @@ impl Player {
             osd:            OSD::new(),
 
             #[cfg(feature="debug")]
-            logfile:        File::create("debug.log").unwrap(),
+            logfile:        File::create("debug.log").expect("'debug.log' should be available for writing"),
         }
     }
     fn seek(&mut self, off: u64, fwd: bool, dmx: &mut Demuxer, disp_queue: &mut DispQueue) -> Result<(), ()> {
@@ -470,7 +470,7 @@ impl Player {
             }
             if let Event::Window {win_event: WindowEvent::Exposed, ..} = event {
                 canvas.clear();
-                canvas.copy(disp_queue.get_last_texture(&self.osd), None, None).unwrap();
+                canvas.copy(disp_queue.get_last_texture(&self.osd), None, None).expect("blitting failure");
                 canvas.present();
             }
             if let Event::MouseButtonDown {mouse_btn: MouseButton::Right, ..} = event {
@@ -535,7 +535,12 @@ impl Player {
 
         // prepare data source
         let path = Path::new(name);
-        let mut file = File::open(path).unwrap();
+        let mut file = if let Ok(handle) = File::open(path) {
+                handle
+            } else {
+                println!("failed to open {}", name);
+                return;
+            };
         let dmx_fact;
         let mut fr = FileReader::new_read(&mut file);
         let mut br = ByteReader::new(&mut fr);
@@ -563,7 +568,7 @@ impl Player {
             return;
         }
         dmx_fact = ret.unwrap();
-        br.seek(SeekFrom::Start(0)).unwrap();
+        br.seek(SeekFrom::Start(0)).expect("should be able to seek to the start");
         let ret = create_demuxer(dmx_fact, &mut br);
         if ret.is_err() {
             println!("error creating demuxer");
@@ -643,7 +648,10 @@ impl Player {
                         dsupp.pool_u8 = NAVideoBufferPool::new(reorder_depth);
                         dsupp.pool_u16 = NAVideoBufferPool::new(reorder_depth);
                         dsupp.pool_u32 = NAVideoBufferPool::new(reorder_depth);
-                        dec.init(&mut dsupp, info).unwrap();
+                        if dec.init(&mut dsupp, info).is_err() {
+                            println!("failed to initialise video decoder");
+                            return;
+                        }
                         video_dec = Some(DecoderStuff{ dsupp, dec: DecoderType::Video(dec, reord) });
                         self.video_str = str_id;
                         let (tbn, tbd) = s.get_timebase();
@@ -660,7 +668,10 @@ impl Player {
                         let mut dec = (decfunc)();
                         let mut dsupp = Box::new(NADecoderSupport::new());
                         ainfo = info.get_properties().get_audio_info();
-                        dec.init(&mut dsupp, info).unwrap();
+                        if dec.init(&mut dsupp, info).is_err() {
+                            println!("failed to initialise audio decoder");
+                            return;
+                        }
                         audio_dec = Some(DecoderStuff{ dsupp, dec: DecoderType::Audio(dec) });
                         self.audio_str = str_id;
                         self.has_audio = true;
@@ -697,22 +708,22 @@ impl Player {
 
         let fname = path.file_name();
         let wname = if let Some(fname) = fname {
-                "NihAV player - ".to_owned() + fname.to_str().unwrap()
+                "NihAV player - ".to_owned() + fname.to_str().expect("should be able to set window title")
             } else {
                 "NihAV player".to_owned()
             };
         let mut builder = self.vsystem.window(&wname, width as u32, height as u32);
         let window = if let (Some(xpos), Some(ypos)) = (self.xpos, self.ypos) {
-                builder.position(xpos, ypos).build().unwrap()
+                builder.position(xpos, ypos).build().expect("should be able to set window position")
             } else {
-                builder.position_centered().build().unwrap()
+                builder.position_centered().build().expect("should be able to centre window")
             };
-        let mut canvas = window.into_canvas().build().unwrap();
+        let mut canvas = window.into_canvas().build().expect("should be able to build canvas");
         let texture_creator = canvas.texture_creator();
         let mut disp_q = DispQueue::new(&texture_creator, width, height, if self.has_video { FRAME_QUEUE_LEN } else { 0 });
         if !self.has_video {
             canvas.clear();
-            canvas.copy(disp_q.get_last_texture(&self.osd), None, None).unwrap();
+            canvas.copy(disp_q.get_last_texture(&self.osd), None, None).expect("blit failure");
             canvas.present();
         }
 
@@ -734,7 +745,7 @@ impl Player {
         if !self.paused {
             self.acontrol.resume();
         }
-        let mut event_pump = self.sdl_context.event_pump().unwrap();
+        let mut event_pump = self.sdl_context.event_pump().expect("should be able to create event pump");
         let mut last_disp = Instant::now();
         let mut has_data = true;
         'main: loop {