LucasArts SMUSH formats support
[nihav.git] / nihav-game / src / codecs / mod.rs
... / ...
CommitLineData
1use nihav_core::codecs::*;
2
3#[allow(unused_macros)]
4macro_rules! validate {
5 ($a:expr) => { if !$a { println!("check failed at {}:{}", file!(), line!()); return Err(DecoderError::InvalidData); } };
6}
7
8#[cfg(feature="decoder_bmv")]
9pub mod bmv;
10#[cfg(feature="decoder_bmv3")]
11pub mod bmv3;
12#[cfg(any(feature="decoder_fstvid",feature="decoder_fstaud"))]
13pub mod futurevision;
14#[cfg(feature="decoder_gdvvid")]
15pub mod gremlinvideo;
16#[cfg(feature="decoder_imax")]
17pub mod imax;
18#[cfg(feature="decoder_ipma")]
19pub mod ipma;
20#[cfg(feature="decoder_lhst500f22")]
21pub mod lhst500f22;
22#[cfg(feature="decoder_midivid")]
23pub mod midivid;
24#[cfg(feature="decoder_midivid3")]
25pub mod midivid3;
26#[cfg(feature="decoder_q")]
27pub mod q;
28#[cfg(feature="decoder_smush")]
29pub mod smush;
30#[cfg(feature="decoder_vmd")]
31pub mod vmd;
32#[cfg(feature="decoder_vx")]
33#[allow(clippy::erasing_op)]
34#[allow(clippy::identity_op)]
35pub mod vx;
36
37const GAME_CODECS: &[DecoderInfo] = &[
38#[cfg(feature="decoder_gdvvid")]
39 DecoderInfo { name: "gdv-audio", get_decoder: gremlinvideo::get_decoder_audio },
40#[cfg(feature="decoder_gdvvid")]
41 DecoderInfo { name: "gdv-video", get_decoder: gremlinvideo::get_decoder_video },
42#[cfg(feature="decoder_bmv")]
43 DecoderInfo { name: "bmv-audio", get_decoder: bmv::get_decoder_audio },
44#[cfg(feature="decoder_bmv")]
45 DecoderInfo { name: "bmv-video", get_decoder: bmv::get_decoder_video },
46#[cfg(feature="decoder_bmv3")]
47 DecoderInfo { name: "bmv3-audio", get_decoder: bmv3::get_decoder_audio },
48#[cfg(feature="decoder_bmv3")]
49 DecoderInfo { name: "bmv3-video", get_decoder: bmv3::get_decoder_video },
50#[cfg(feature="decoder_fstaud")]
51 DecoderInfo { name: "fst-audio", get_decoder: futurevision::get_decoder_audio },
52#[cfg(feature="decoder_fstvid")]
53 DecoderInfo { name: "fst-video", get_decoder: futurevision::get_decoder_video },
54#[cfg(feature="decoder_imax")]
55 DecoderInfo { name: "fable-imax", get_decoder: imax::get_decoder },
56#[cfg(feature="decoder_ipma")]
57 DecoderInfo { name: "ipma", get_decoder: ipma::get_decoder },
58#[cfg(feature="decoder_ipma")]
59 DecoderInfo { name: "ipma2", get_decoder: ipma::get_decoder_v2 },
60#[cfg(feature="decoder_q")]
61 DecoderInfo { name: "legend-q-video", get_decoder: q::get_decoder },
62#[cfg(feature="decoder_smush")]
63 DecoderInfo { name: "smushv1", get_decoder: smush::get_decoder_video_v1 },
64#[cfg(feature="decoder_smush")]
65 DecoderInfo { name: "smushv2", get_decoder: smush::get_decoder_video_v2 },
66#[cfg(feature="decoder_smush")]
67 DecoderInfo { name: "smush-iact", get_decoder: smush::get_decoder_iact },
68#[cfg(feature="decoder_smush")]
69 DecoderInfo { name: "smush-vima", get_decoder: smush::get_decoder_vima },
70#[cfg(feature="decoder_vmd")]
71 DecoderInfo { name: "vmd-audio", get_decoder: vmd::get_decoder_audio },
72#[cfg(feature="decoder_vmd")]
73 DecoderInfo { name: "vmd-video", get_decoder: vmd::get_decoder_video },
74#[cfg(feature="decoder_lhst500f22")]
75 DecoderInfo { name: "lhst500f22", get_decoder: lhst500f22::get_decoder },
76#[cfg(feature="decoder_midivid")]
77 DecoderInfo { name: "midivid", get_decoder: midivid::get_decoder_video },
78#[cfg(feature="decoder_midivid3")]
79 DecoderInfo { name: "midivid3", get_decoder: midivid3::get_decoder_video },
80#[cfg(feature="decoder_vx")]
81 DecoderInfo { name: "vxaudio", get_decoder: vx::get_decoder_audio },
82#[cfg(feature="decoder_vx")]
83 DecoderInfo { name: "vxvideo", get_decoder: vx::get_decoder_video },
84];
85
86/// Registers all available codecs provided by this crate.
87pub fn game_register_all_decoders(rd: &mut RegisteredDecoders) {
88 for decoder in GAME_CODECS.iter() {
89 rd.add_decoder(*decoder);
90 }
91}