aac: clear M/S flags
[nihav.git] / nihav-game / src / codecs / mod.rs
... / ...
CommitLineData
1use nihav_core::codecs::*;
2
3#[allow(unused_macros)]
4#[cfg(debug_assertions)]
5macro_rules! validate {
6 ($a:expr) => { if !$a { println!("check failed at {}:{}", file!(), line!()); return Err(DecoderError::InvalidData); } };
7}
8#[cfg(not(debug_assertions))]
9macro_rules! validate {
10 ($a:expr) => { if !$a { return Err(DecoderError::InvalidData); } };
11}
12
13#[cfg(feature="decoder_arxel_vid")]
14pub mod arxel_vid;
15#[cfg(any(feature="decoder_beam_vbv",feature="decoder_beam_fcp"))]
16pub mod beam;
17#[cfg(feature="decoder_bmv")]
18pub mod bmv;
19#[cfg(feature="decoder_bmv3")]
20pub mod bmv3;
21#[cfg(any(feature="decoder_fstvid",feature="decoder_fstaud"))]
22pub mod futurevision;
23#[cfg(feature="decoder_gdvvid")]
24pub mod gremlinvideo;
25#[cfg(feature="decoder_hl_fmv")]
26pub mod hl_fmv;
27#[cfg(feature="decoder_imax")]
28pub mod imax;
29#[cfg(feature="decoder_ipma")]
30pub mod ipma;
31#[cfg(feature="decoder_lhst500f22")]
32pub mod lhst500f22;
33#[cfg(feature="decoder_midivid")]
34pub mod midivid;
35#[cfg(feature="decoder_midivid3")]
36pub mod midivid3;
37#[cfg(feature="decoder_q")]
38pub mod q;
39#[cfg(feature="decoder_sga")]
40pub mod sga;
41#[cfg(any(feature="decoder_smush_video", feature="decoder_smush_audio"))]
42pub mod smush;
43#[cfg(feature="decoder_vmd")]
44pub mod vmd;
45#[cfg(feature="decoder_vx")]
46#[allow(clippy::erasing_op)]
47#[allow(clippy::identity_op)]
48pub mod vx;
49
50const GAME_CODECS: &[DecoderInfo] = &[
51#[cfg(feature="decoder_gdvvid")]
52 DecoderInfo { name: "gdv-audio", get_decoder: gremlinvideo::get_decoder_audio },
53#[cfg(feature="decoder_gdvvid")]
54 DecoderInfo { name: "gdv-video", get_decoder: gremlinvideo::get_decoder_video },
55#[cfg(feature="decoder_arxel_vid")]
56 DecoderInfo { name: "arxel-video", get_decoder: arxel_vid::get_decoder },
57#[cfg(feature="decoder_beam_fcp")]
58 DecoderInfo { name: "beam-fcp", get_decoder: beam::get_decoder_fcp },
59#[cfg(feature="decoder_beam_vbv")]
60 DecoderInfo { name: "beam-video", get_decoder: beam::get_decoder_vbv },
61#[cfg(feature="decoder_bmv")]
62 DecoderInfo { name: "bmv-audio", get_decoder: bmv::get_decoder_audio },
63#[cfg(feature="decoder_bmv")]
64 DecoderInfo { name: "bmv-video", get_decoder: bmv::get_decoder_video },
65#[cfg(feature="decoder_bmv3")]
66 DecoderInfo { name: "bmv3-audio", get_decoder: bmv3::get_decoder_audio },
67#[cfg(feature="decoder_bmv3")]
68 DecoderInfo { name: "bmv3-video", get_decoder: bmv3::get_decoder_video },
69#[cfg(feature="decoder_fstaud")]
70 DecoderInfo { name: "fst-audio", get_decoder: futurevision::get_decoder_audio },
71#[cfg(feature="decoder_fstvid")]
72 DecoderInfo { name: "fst-video", get_decoder: futurevision::get_decoder_video },
73#[cfg(feature="decoder_hl_fmv")]
74 DecoderInfo { name: "hl-fmv-video", get_decoder: hl_fmv::get_decoder },
75#[cfg(feature="decoder_imax")]
76 DecoderInfo { name: "fable-imax", get_decoder: imax::get_decoder },
77#[cfg(feature="decoder_ipma")]
78 DecoderInfo { name: "ipma", get_decoder: ipma::get_decoder },
79#[cfg(feature="decoder_ipma")]
80 DecoderInfo { name: "ipma2", get_decoder: ipma::get_decoder_v2 },
81#[cfg(feature="decoder_q")]
82 DecoderInfo { name: "legend-q-video", get_decoder: q::get_decoder },
83#[cfg(feature="decoder_sga")]
84 DecoderInfo { name: "dp-sga", get_decoder: sga::get_decoder },
85#[cfg(feature="decoder_smush_video")]
86 DecoderInfo { name: "smushv1", get_decoder: smush::get_decoder_video_v1 },
87#[cfg(feature="decoder_smush_video")]
88 DecoderInfo { name: "smushv2", get_decoder: smush::get_decoder_video_v2 },
89#[cfg(feature="decoder_smush_audio")]
90 DecoderInfo { name: "smush-iact", get_decoder: smush::get_decoder_iact },
91#[cfg(feature="decoder_smush_audio")]
92 DecoderInfo { name: "smush-vima", get_decoder: smush::get_decoder_vima },
93#[cfg(feature="decoder_vmd")]
94 DecoderInfo { name: "vmd-audio", get_decoder: vmd::get_decoder_audio },
95#[cfg(feature="decoder_vmd")]
96 DecoderInfo { name: "vmd-video", get_decoder: vmd::get_decoder_video },
97#[cfg(feature="decoder_lhst500f22")]
98 DecoderInfo { name: "lhst500f22", get_decoder: lhst500f22::get_decoder },
99#[cfg(feature="decoder_midivid")]
100 DecoderInfo { name: "midivid", get_decoder: midivid::get_decoder_video },
101#[cfg(feature="decoder_midivid3")]
102 DecoderInfo { name: "midivid3", get_decoder: midivid3::get_decoder_video },
103#[cfg(feature="decoder_vx")]
104 DecoderInfo { name: "vxaudio", get_decoder: vx::get_decoder_audio },
105#[cfg(feature="decoder_vx")]
106 DecoderInfo { name: "vxvideo", get_decoder: vx::get_decoder_video },
107];
108
109/// Registers all available codecs provided by this crate.
110pub fn game_register_all_decoders(rd: &mut RegisteredDecoders) {
111 for decoder in GAME_CODECS.iter() {
112 rd.add_decoder(*decoder);
113 }
114}