FutureVision game formats support
[nihav.git] / nihav-game / src / codecs / mod.rs
... / ...
CommitLineData
1use nihav_core::codecs::*;
2
3macro_rules! validate {
4 ($a:expr) => { if !$a { println!("check failed at {}:{}", file!(), line!()); return Err(DecoderError::InvalidData); } };
5}
6
7#[cfg(feature="decoder_bmv")]
8pub mod bmv;
9#[cfg(feature="decoder_bmv3")]
10pub mod bmv3;
11#[cfg(any(feature="decoder_fstvid",feature="decoder_fstaud"))]
12pub mod futurevision;
13#[cfg(feature="decoder_gdvvid")]
14pub mod gremlinvideo;
15#[cfg(feature="decoder_lhst500f22")]
16pub mod lhst500f22;
17#[cfg(feature="decoder_midivid")]
18pub mod midivid;
19#[cfg(feature="decoder_midivid3")]
20pub mod midivid3;
21#[cfg(feature="decoder_vmd")]
22pub mod vmd;
23#[cfg(feature="decoder_vx")]
24#[allow(clippy::erasing_op)]
25#[allow(clippy::identity_op)]
26pub mod vx;
27
28const GAME_CODECS: &[DecoderInfo] = &[
29#[cfg(feature="decoder_gdvvid")]
30 DecoderInfo { name: "gdv-audio", get_decoder: gremlinvideo::get_decoder_audio },
31#[cfg(feature="decoder_gdvvid")]
32 DecoderInfo { name: "gdv-video", get_decoder: gremlinvideo::get_decoder_video },
33#[cfg(feature="decoder_bmv")]
34 DecoderInfo { name: "bmv-audio", get_decoder: bmv::get_decoder_audio },
35#[cfg(feature="decoder_bmv")]
36 DecoderInfo { name: "bmv-video", get_decoder: bmv::get_decoder_video },
37#[cfg(feature="decoder_bmv3")]
38 DecoderInfo { name: "bmv3-audio", get_decoder: bmv3::get_decoder_audio },
39#[cfg(feature="decoder_bmv3")]
40 DecoderInfo { name: "bmv3-video", get_decoder: bmv3::get_decoder_video },
41#[cfg(feature="decoder_fstaud")]
42 DecoderInfo { name: "fst-audio", get_decoder: futurevision::get_decoder_audio },
43#[cfg(feature="decoder_fstvid")]
44 DecoderInfo { name: "fst-video", get_decoder: futurevision::get_decoder_video },
45#[cfg(feature="decoder_vmd")]
46 DecoderInfo { name: "vmd-audio", get_decoder: vmd::get_decoder_audio },
47#[cfg(feature="decoder_vmd")]
48 DecoderInfo { name: "vmd-video", get_decoder: vmd::get_decoder_video },
49#[cfg(feature="decoder_lhst500f22")]
50 DecoderInfo { name: "lhst500f22", get_decoder: lhst500f22::get_decoder },
51#[cfg(feature="decoder_midivid")]
52 DecoderInfo { name: "midivid", get_decoder: midivid::get_decoder_video },
53#[cfg(feature="decoder_midivid3")]
54 DecoderInfo { name: "midivid3", get_decoder: midivid3::get_decoder_video },
55#[cfg(feature="decoder_vx")]
56 DecoderInfo { name: "vxaudio", get_decoder: vx::get_decoder_audio },
57#[cfg(feature="decoder_vx")]
58 DecoderInfo { name: "vxvideo", get_decoder: vx::get_decoder_video },
59];
60
61/// Registers all available codecs provided by this crate.
62pub fn game_register_all_decoders(rd: &mut RegisteredDecoders) {
63 for decoder in GAME_CODECS.iter() {
64 rd.add_decoder(decoder.clone());
65 }
66}